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Disable scheduleSend when onMessage callback is running #144

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33 changes: 33 additions & 0 deletions client/internal/httpsender_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,39 @@ import (
"github.com/stretchr/testify/assert"
)

func TestDelaySchedule(t *testing.T) {
sender := NewHTTPSender(&sharedinternal.NopLogger{})
pendingMessageChan := sender.hasPendingMessage
scheduleSendDelayChan := sender.registerScheduleSend
sender.DisableScheduleSend()

// Verify ScheduleSend is not writing to message channel when disabled
sender.ScheduleSend()
assert.Equal(t, 0, len(pendingMessageChan))
assert.Equal(t, 1, len(scheduleSendDelayChan))

// Repeat process to verify non-blocking and no change in channel length
sender.ScheduleSend()
assert.Equal(t, 0, len(pendingMessageChan))
assert.Equal(t, 1, len(scheduleSendDelayChan))

// Verify ScheduleSend is writing to message channel when enabled
sender.EnableScheduleSend()
assert.Equal(t, 1, len(pendingMessageChan))
assert.Equal(t, 0, len(scheduleSendDelayChan))

// Repeat process to verify non-blocking and no change in channel length
sender.EnableScheduleSend()
assert.Equal(t, 1, len(pendingMessageChan))
assert.Equal(t, 0, len(scheduleSendDelayChan))

// ScheduleSend sanity check after enabling
sender.ScheduleSend()
assert.Equal(t, 1, len(pendingMessageChan))
assert.Equal(t, 0, len(scheduleSendDelayChan))

}

func TestHTTPSenderRetryForStatusTooManyRequests(t *testing.T) {

var connectionAttempts int64
Expand Down
5 changes: 4 additions & 1 deletion client/internal/receivedprocessor.go
Original file line number Diff line number Diff line change
Expand Up @@ -50,6 +50,9 @@ func newReceivedProcessor(
// the received message and performs any processing necessary based on what fields are set.
// This function will call any relevant callbacks.
func (r *receivedProcessor) ProcessReceivedMessage(ctx context.Context, msg *protobufs.ServerToAgent) {
r.sender.DisableScheduleSend()
defer r.sender.EnableScheduleSend()

if r.callbacks != nil {
if msg.Command != nil {
r.rcvCommand(msg.Command)
Expand Down Expand Up @@ -127,9 +130,9 @@ func (r *receivedProcessor) ProcessReceivedMessage(ctx context.Context, msg *pro
msgData.AgentIdentification = msg.AgentIdentification
}
}

r.callbacks.OnMessage(ctx, msgData)

r.sender.EnableScheduleSend()
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Can we add a comment to EnableScheduleSend definition that calling EnableScheduleSend when it is already enabled is allowed? (since we do it twice here).

r.rcvOpampConnectionSettings(ctx, msg.ConnectionSettings)
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if scheduled {
Expand Down
51 changes: 49 additions & 2 deletions client/internal/sender.go
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@ package internal

import (
"errors"
"sync/atomic"

"github.com/oklog/ulid/v2"
"github.com/open-telemetry/opamp-go/protobufs"
Expand All @@ -20,6 +21,12 @@ type Sender interface {
// "pending" flag is reset) then no message will be sent.
ScheduleSend()

// DisableScheduleSend temporary preventing ScheduleSend from writing to channel
DisableScheduleSend()

// EnableScheduleSend re-enables ScheduleSend and checks if it was called during onMessage callback
EnableScheduleSend()

// SetInstanceUid sets a new instanceUid to be used for all subsequent messages to be sent.
SetInstanceUid(instanceUid string) error
}
Expand All @@ -31,6 +38,12 @@ type SenderCommon struct {
// Indicates that there is a pending message to send.
hasPendingMessage chan struct{}

// Indicates onMessage callback is running
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Nit: the comment doesn't match what the field name implies. It would be best to reword it to something like "Set to non-zero to indicate that the message sending is disabled"

isSendingDisabled int32

// Indicates ScheduleSend() was called during onMessage callback run
registerScheduleSend chan struct{}

// The next message to send.
nextMessage NextMessage
}
Expand All @@ -39,15 +52,27 @@ type SenderCommon struct {
// the WebSocket and HTTP Sender implementations.
func NewSenderCommon() SenderCommon {
return SenderCommon{
hasPendingMessage: make(chan struct{}, 1),
nextMessage: NewNextMessage(),
hasPendingMessage: make(chan struct{}, 1),
registerScheduleSend: make(chan struct{}, 1),
nextMessage: NewNextMessage(),
isSendingDisabled: 0,
}
}

// ScheduleSend signals to HTTPSender that the message in NextMessage struct
// is now ready to be sent. If there is no pending message (e.g. the NextMessage was
// already sent and "pending" flag is reset) then no message will be sent.
func (h *SenderCommon) ScheduleSend() {
if h.IsSendingDisabled() {
// onMessage callback is running, ScheduleSend() will rerun after it is done
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Same here, comment doesn't match what the code and func names imply.

select {
case h.registerScheduleSend <- struct{}{}:
default:
break
}
return
}

// Set pending flag. Don't block on writing to channel.
select {
case h.hasPendingMessage <- struct{}{}:
Expand All @@ -62,6 +87,28 @@ func (h *SenderCommon) NextMessage() *NextMessage {
return &h.nextMessage
}

// IsSendingDisabled returns true when onMessage callback is running
func (h *SenderCommon) IsSendingDisabled() bool {
return atomic.LoadInt32(&h.isSendingDisabled) != 0
}

// DisableScheduleSend temporary preventing ScheduleSend from writing to channel
func (h *SenderCommon) DisableScheduleSend() {

atomic.StoreInt32(&h.isSendingDisabled, 1)
}

// EnableScheduleSend re-enables ScheduleSend and checks if it was called during onMessage callback
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Nit: I would refrain from mentioning onMessage here. It is not a concern of SenderCommon.

func (h *SenderCommon) EnableScheduleSend() {
atomic.StoreInt32(&h.isSendingDisabled, 0)
select {
case <-h.registerScheduleSend:
h.ScheduleSend()
default:
break
}
}

// SetInstanceUid sets a new instanceUid to be used for all subsequent messages to be sent.
// Can be called concurrently, normally is called when a message is received from the
// Server that instructs us to change our instance UID.
Expand Down
2 changes: 1 addition & 1 deletion client/internal/wsreceiver_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -97,7 +97,7 @@ func TestServerToAgentCommandExclusive(t *testing.T) {
},
}
clientSyncedState := ClientSyncedState{}
receiver := NewWSReceiver(TestLogger{t}, callbacks, nil, nil, &clientSyncedState, nil, 0)
receiver := NewWSReceiver(TestLogger{t}, callbacks, nil, &WSSender{}, &clientSyncedState, nil, 0)
receiver.processor.ProcessReceivedMessage(context.Background(), &protobufs.ServerToAgent{
Command: &protobufs.ServerToAgentCommand{
Type: protobufs.CommandType_CommandType_Restart,
Expand Down
7 changes: 4 additions & 3 deletions client/wsclient.go
Original file line number Diff line number Diff line change
Expand Up @@ -193,9 +193,10 @@ func (c *wsClient) ensureConnected(ctx context.Context) error {
}

// runOneCycle performs the following actions:
// 1. connect (try until succeeds).
// 2. send first status report.
// 3. receive and process messages until error happens.
// 1. connect (try until succeeds).
// 2. send first status report.
// 3. receive and process messages until error happens.
//
// If it encounters an error it closes the connection and returns.
// Will stop and return if Stop() is called (ctx is cancelled, isStopping is set).
func (c *wsClient) runOneCycle(ctx context.Context) {
Expand Down