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HaiyiMei committed Apr 10, 2024
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12 changes: 0 additions & 12 deletions docs/en/faq.rst
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Expand Up @@ -150,15 +150,3 @@ you can set the environment variable ``BLENDER_PORT`` or ``UNREAL_PORT`` to chan
.. code-block:: powershell
$env:BLENDER_PORT=50051; python xxx.py
-----------

Known Issues
-------------

Inaccurate vertices in Unreal Engine
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

.. _XRFeitoriaUnreal: https://github.com/openxrlab/xrfeitoria/tree/main/src/XRFeitoriaUnreal

The vertices exported from actors in Unreal Engine may be inaccurate. This is a issue in `XRFeitoriaUnreal`_ plugin.
2 changes: 2 additions & 0 deletions docs/en/index.rst
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Expand Up @@ -50,6 +50,8 @@ Requirements
- ``Python >= 3.8``
- (optional) ``Unreal Engine >= 5.1``
|check_| Windows

|check_| Linux
- (optional) ``Blender >= 3.0``
|check_| Windows

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