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[Fix] Get rid of _blank
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HaiyiMei committed Jan 13, 2024
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| Project | Teaser | Engine |
| :---: | :---: | :---: |
| [SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling](https://synbody.github.io/) | <a href=https://synbody.github.io/ target="_blank"><img src="https://synbody.github.io/static/teaser.png"></a> | Unreal Engine / Blender |
| [Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction](https://wenjiawang0312.github.io/projects/zolly/) | <a href=https://wenjiawang0312.github.io/projects/zolly/ target="_blank"><img src="https://openxrlab-share.oss-cn-hongkong.aliyuncs.com/xrfeitoria/pics/zolly.jpg"></a> | Blender |
| [SHERF: Generalizable Human NeRF from a Single Image](https://skhu101.github.io/SHERF/) | <a href=https://skhu101.github.io/SHERF/ target="_blank"><img src="https://github.com/skhu101/SHERF/raw/main/img/SHERF_teaser.png"></a> | Blender |
| [MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond](https://city-super.github.io/matrixcity/) | <a href=https://city-super.github.io/matrixcity/ target="_blank"><img src="https://city-super.github.io/matrixcity/img/teaser.jpg"></a> | Unreal Engine |
| [HumanLiff: Layer-wise 3D Human Generation with Diffusion Model](https://skhu101.github.io/HumanLiff/) | <a href=https://skhu101.github.io/HumanLiff/ target="_blank"><img src="https://skhu101.github.io/HumanLiff/HumanLiff%20-%20Project%20Page_files/SHERF_teaser.png"/></a> | Blender |
| [PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generation](https://frozenburning.github.io/projects/primdiffusion/) | <a href=https://frozenburning.github.io/projects/primdiffusion/ target="_blank"><img src="https://openxrlab-share.oss-cn-hongkong.aliyuncs.com/xrfeitoria/pics/PrimDiffusion.png"></a> | Blender |
| [SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling](https://synbody.github.io/) | <a href=https://synbody.github.io/><img src="https://synbody.github.io/static/teaser.png"></a> | Unreal Engine / Blender |
| [Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction](https://wenjiawang0312.github.io/projects/zolly/) | <a href=https://wenjiawang0312.github.io/projects/zolly/><img src="https://openxrlab-share.oss-cn-hongkong.aliyuncs.com/xrfeitoria/pics/zolly.jpg"></a> | Blender |
| [SHERF: Generalizable Human NeRF from a Single Image](https://skhu101.github.io/SHERF/) | <a href=https://skhu101.github.io/SHERF/><img src="https://github.com/skhu101/SHERF/raw/main/img/SHERF_teaser.png"></a> | Blender |
| [MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond](https://city-super.github.io/matrixcity/) | <a href=https://city-super.github.io/matrixcity/><img src="https://city-super.github.io/matrixcity/img/teaser.jpg"></a> | Unreal Engine |
| [HumanLiff: Layer-wise 3D Human Generation with Diffusion Model](https://skhu101.github.io/HumanLiff/) | <a href=https://skhu101.github.io/HumanLiff/><img src="https://skhu101.github.io/HumanLiff/HumanLiff%20-%20Project%20Page_files/SHERF_teaser.png"/></a> | Blender |
| [PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generation](https://frozenburning.github.io/projects/primdiffusion/) | <a href=https://frozenburning.github.io/projects/primdiffusion/><img src="https://openxrlab-share.oss-cn-hongkong.aliyuncs.com/xrfeitoria/pics/PrimDiffusion.png"></a> | Blender |

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