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Merge pull request #755 from daleglass-overte/fix-steamworks-for-ninja
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Upgrade Steamworks and fix for ninja build
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daleglass authored Dec 6, 2023
2 parents 12da047 + a4d2fb6 commit 6a00d4b
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Showing 2 changed files with 71 additions and 6 deletions.
72 changes: 68 additions & 4 deletions cmake/externals/steamworks/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -4,18 +4,82 @@ set(EXTERNAL_NAME steamworks)

string(TOUPPER ${EXTERNAL_NAME} EXTERNAL_NAME_UPPER)

set(STEAMWORKS_URL "${EXTERNAL_BUILD_ASSETS}/dependencies/steamworks_sdk_137.zip")
set(STEAMWORKS_URL_MD5 "95ba9d0e3ddc04f8a8be17d2da806cbb")

set(STEAMWORKS_URL "${EXTERNAL_BUILD_ASSETS}/dependencies/steamworks_sdk_158a.zip")
set(STEAMWORKS_URL_SHA512 "fe906a7510a2125ab1441ad349e8bc31fafc9ab8130ec3843287e615a850305a8ed303e8d9e5bae4fee06024987834fb9f64c6c10d3da3784267a4906e59c831")

# Ninja needs to know all the files that result from this upfront, so we need to tell it what files this is going
# to generate with BUILD_BYPRODUCTS. We need to include all the files that are going to be referenced from elsewhere
# in the build.
#
# This should include both libraries and headers, since from the point of view of the build, those are the outputs
# of the project, even though we're not actually building anything here, and just unzipping an existing binary.
#
# I believe this list can't be obtained automatically from the compressed file, and needs to be generated by hand.
# Steam SDK .zip has a sdk/ subdirectory, but for ExternalProject, this gets turned into project/src/steamworks.
# So inside the SDK, sdk/redistributable_bin/steam_api.dll becomes project/src/steamworks/redistributable_bin/steam_api.dll
# This can be seen under $BUILD_DIR/ext.
ExternalProject_Add(
${EXTERNAL_NAME}
URL ${STEAMWORKS_URL}
URL_MD5 ${STEAMWORKS_URL_MD5}
URL_HASH SHA512=${STEAMWORKS_URL_SHA512}
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
LOG_DOWNLOAD 1
DOWNLOAD_EXTRACT_TIMESTAMP 1
BUILD_BYPRODUCTS
"project/src/steamworks/redistributable_bin/win64/steam_api64.lib"
"project/src/steamworks/redistributable_bin/win64/steam_api64.dll"
"project/src/steamworks/redistributable_bin/osx/steam_api.dylib"
"project/src/steamworks/redistributable_bin/linux64/libsteam_api.so"
"project/src/steamworks/redistributable_bin/linux32/libsteam_api.so"
"project/src/steamworks/redistributable_bin/steam_api.lib"
"project/src/steamworks/redistributable_bin/steam_api.dll"
"project/src/steamworks/public/steam/isteamapplist.h"
"project/src/steamworks/public/steam/isteamapps.h"
"project/src/steamworks/public/steam/isteamappticket.h"
"project/src/steamworks/public/steam/isteamclient.h"
"project/src/steamworks/public/steam/isteamcontroller.h"
"project/src/steamworks/public/steam/isteamdualsense.h"
"project/src/steamworks/public/steam/isteamfriends.h"
"project/src/steamworks/public/steam/isteamgamecoordinator.h"
"project/src/steamworks/public/steam/isteamgameserver.h"
"project/src/steamworks/public/steam/isteamgameserverstats.h"
"project/src/steamworks/public/steam/isteamhtmlsurface.h"
"project/src/steamworks/public/steam/isteamhttp.h"
"project/src/steamworks/public/steam/isteaminput.h"
"project/src/steamworks/public/steam/isteaminventory.h"
"project/src/steamworks/public/steam/isteammatchmaking.h"
"project/src/steamworks/public/steam/isteammusic.h"
"project/src/steamworks/public/steam/isteammusicremote.h"
"project/src/steamworks/public/steam/isteamnetworking.h"
"project/src/steamworks/public/steam/isteamnetworkingmessages.h"
"project/src/steamworks/public/steam/isteamnetworkingsockets.h"
"project/src/steamworks/public/steam/isteamnetworkingutils.h"
"project/src/steamworks/public/steam/isteamparentalsettings.h"
"project/src/steamworks/public/steam/isteamps3overlayrenderer.h"
"project/src/steamworks/public/steam/isteamremoteplay.h"
"project/src/steamworks/public/steam/isteamremotestorage.h"
"project/src/steamworks/public/steam/isteamscreenshots.h"
"project/src/steamworks/public/steam/isteamugc.h"
"project/src/steamworks/public/steam/isteamuser.h"
"project/src/steamworks/public/steam/isteamuserstats.h"
"project/src/steamworks/public/steam/isteamutils.h"
"project/src/steamworks/public/steam/isteamvideo.h"
"project/src/steamworks/public/steam/matchmakingtypes.h"
"project/src/steamworks/public/steam/steam_api_common.h"
"project/src/steamworks/public/steam/steam_api_flat.h"
"project/src/steamworks/public/steam/steam_api.h"
"project/src/steamworks/public/steam/steam_api_internal.h"
"project/src/steamworks/public/steam/steamclientpublic.h"
"project/src/steamworks/public/steam/steamencryptedappticket.h"
"project/src/steamworks/public/steam/steam_gameserver.h"
"project/src/steamworks/public/steam/steamhttpenums.h"
"project/src/steamworks/public/steam/steamnetworkingfakeip.h"
"project/src/steamworks/public/steam/steamnetworkingtypes.h"
"project/src/steamworks/public/steam/steamps3params.h"
"project/src/steamworks/public/steam/steamtypes.h"
"project/src/steamworks/public/steam/steamuniverse.h"
)

set_target_properties(${EXTERNAL_NAME} PROPERTIES FOLDER "hidden/externals")
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5 changes: 3 additions & 2 deletions plugins/steamClient/src/SteamAPIPlugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@ HAuthTicket SteamTicketRequests::startRequest(TicketRequestCallback callback) {
uint32 ticketSize { 0 };
char ticket[MAX_TICKET_SIZE];

auto authTicket = SteamUser()->GetAuthSessionTicket(ticket, MAX_TICKET_SIZE, &ticketSize);
auto authTicket = SteamUser()->GetAuthSessionTicket(ticket, MAX_TICKET_SIZE, &ticketSize, NULL);
qDebug() << "Got Steam auth session ticket:" << authTicket;

if (authTicket == k_HAuthTicketInvalid) {
Expand Down Expand Up @@ -282,7 +282,8 @@ void SteamAPIPlugin::runCallbacks() {
return;
}

Steam_RunCallbacks(steamPipe, false);
//Steam_RunCallbacks(steamPipe, false);
SteamAPI_RunCallbacks();
}

void SteamAPIPlugin::requestTicket(TicketRequestCallback callback) {
Expand Down

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