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forest

Visualization of 3D scene of the forest by means OpenGL on Java (LWJGL).

Stages:

  1. Modeling the scene using a package of 3D graphics - Blender;
  2. Export models suitable for parsing format - *.obj;
  3. Program parsing the exported models;
  4. Presentation of the model objects as VAO;
  5. Imposition of textures;
  6. Installation of additional configurations of the scene - the camera, the light source, the position of the model;
  7. Description of shaders;
  8. Visualization (using LWJGL).

Initial scene

Initial scene

The simulated scene

The simulated scene

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🌳 The 3D scene of forest using OpenGL

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