Visualization of 3D scene of the forest by means OpenGL on Java (LWJGL).
- Modeling the scene using a package of 3D graphics - Blender;
- Export models suitable for parsing format - *.obj;
- Program parsing the exported models;
- Presentation of the model objects as VAO;
- Imposition of textures;
- Installation of additional configurations of the scene - the camera, the light source, the position of the model;
- Description of shaders;
- Visualization (using LWJGL).