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Add obtainable weapons and shooting mechanism #33

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merged 15 commits into from
Jan 13, 2024

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@pietrykovsky pietrykovsky commented Jan 11, 2024

Features

  • updated AssetLoader with weapons assets loading, refactored
  • added weapon assets
  • added shooting mechanism to player and enemies
  • updated ObjectManager
  • added Weapon class
  • added equipping and swapping weapons
  • separated code responsible for processing sprite projections from ObjectRenderer to a new SpriteProjectionProcessor static class

closes #30

@pietrykovsky pietrykovsky added the enhancement New feature or request label Jan 11, 2024
@pietrykovsky pietrykovsky self-assigned this Jan 11, 2024
@pietrykovsky pietrykovsky linked an issue Jan 11, 2024 that may be closed by this pull request
@pietrykovsky pietrykovsky changed the title 30 Add obtainable weapons and shooting mechanism Add obtainable weapons and shooting mechanism Jan 11, 2024
@pietrykovsky pietrykovsky marked this pull request as draft January 11, 2024 11:13
@pietrykovsky pietrykovsky force-pushed the 30-add-obtainable-weapons-and-shooting-mechanism branch from 53decfe to fc8bcaa Compare January 12, 2024 11:29
@pietrykovsky pietrykovsky marked this pull request as ready for review January 12, 2024 12:42
@pietrykovsky pietrykovsky force-pushed the 30-add-obtainable-weapons-and-shooting-mechanism branch from fc8bcaa to d97c1a1 Compare January 12, 2024 16:13
@pietrykovsky pietrykovsky merged commit 69dedce into master Jan 13, 2024
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@pietrykovsky pietrykovsky deleted the 30-add-obtainable-weapons-and-shooting-mechanism branch January 13, 2024 09:02
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Add obtainable weapons and shooting mechanism
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