Releases: post-kerbin-mining-corporation/SpaceDust
Releases · post-kerbin-mining-corporation/SpaceDust
SpaceDust 0.5.5
- Fixed an issue where multiple SPACEDUST_RESOURCE entries with the same body and resource overwrote previous entries rather than concatenating them
- Added the missing debug switches to the config file
SpaceDust 0.5.4
- Rebalanced Antimatter distributions
- Generally things collect much faster everywhere
- Lower Kerbin band should now net a gram of antimatter in about 2y of scoping
- Upper Kerbin band is much more variable per save seed, you may get very lucky!
- Low Jool band is the best place to scoop things
- Add a Laythe shell which has high variability but good potentials
- Rebalanced Hydrogen distributions
- Rates generally increased
- Added a low Jool orbit band up to 600 km above the atmosphere with good scooping potential
- Fixed most Antimatter bands being defined as Atmosphere for the UI
SpaceDust 0.5.3
- Fixed verbose logging being on by default
- Hid more various debug messages behind logging flags to
- Fixed an issue with the Argon patch for the built-in harvesters that would cause harvesting to not work in low but valid concentration environments
SpaceDust 0.5.2
- Updated B9PartSwitch to 2.20.0
- Fixed a MM patch that would set SystemHeat being present
SpaceDust 0.5.1
- Fixed an issue with density calculations that was not included in the previous release
- VABOrganizer support
SpaceDust 0.5.0
- Updated bundled MM to latest version
- UI now generally displays in t/m3 and t/s. This is to facilitiate comparisons between resources
- Improved the Resource Overlay
- When a Resource is toggled on, mousing over a distribution in the map view will show a tooltip that describes the resource
- Resources that are identified will show a max concentration, unidentified will show unknown
- Improved the Toolbar panel
- Discovered bands are now always shown even if the overlay for that Resource is not enabled
- Icon for bands that show if they're Exoatmospheric or Atmospheric
- General improvements to scaling, pinning and lists
- Behaves better with UI scaling
- Fixed a null reference that broke the UI when focused on something that wasn't a CB or a vessel (e.g a maneuver node)
SpaceDust 0.4.4
- Fixed a bug on loading when patching a space dust scanner (thanks Angel-125)
SpaceDust 0.4.3
- Fixed smaller Sift-O-Tron not being able to harvest atmospheric LF
- Added action groups to harvester, scanner, telescope modules
- Made it possible to deploy harvester, scanner, telescope modules in the VAB
SpaceDust 0.4.2
- KSP 1.12
- Fixed scanners, harvesters and telescopes still being allowed to work when power was lower than required, now resources will not be mined
- Added a screen message that posts when a converter overheats (with SystemHeat installed)
- Fixed orbit velocity being calculated incorrectly for exospheric harvesters in the background
- Fixed density of resources not being accounted for correctly for all harvesters in the background, leading to wildly low (or high) collection rates for resources outside of the 'normal' bounds
SpaceDust 0.4.1
- Updated to use SystemHeat 0.4+ API