-
Notifications
You must be signed in to change notification settings - Fork 17
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #119 from post-kerbin-mining-corporation/dev
Update 0.7.4
- Loading branch information
Showing
16 changed files
with
485 additions
and
61 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
131 changes: 131 additions & 0 deletions
131
GameData/SystemHeat/Patches/VABOrganizer/SystemHeatSortVariables.cfg
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,131 @@ | ||
|
||
// RADIATOR - heat removed | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = radiator_heatRemoved | ||
VariableName = ModuleVar_HeatRemoved | ||
NodeType = MODULE | ||
NodeName = ModuleSystemHeatRadiator | ||
FieldName = temperatureCurve | ||
FieldCurveParseMethod = MAX | ||
} | ||
// RADIATOR - power used | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = radiator_powerUsed | ||
VariableName = ModuleVar_PowerConsumed | ||
NodeType = MODULE_DATA | ||
NodeName = ModuleSystemHeatRadiator | ||
DataNodeType = RESOURCE | ||
DataNodeName = ElectricCharge | ||
FieldName = rate | ||
} | ||
// CONVERTER - heat produced | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = converter_heatProduced | ||
VariableName = ModuleVar_HeatGenerated | ||
NodeType = MODULE | ||
NodeName = ModuleSystemHeatConverter | ||
FieldName = systemPower | ||
} | ||
// CONVERTER - power produced | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = converter_powerProduced | ||
VariableName = ModuleVar_PowerGenerated | ||
NodeType = MODULE_DATA | ||
NodeName = ModuleSystemHeatConverter | ||
DataNodeType = OUTPUT_RESOURCE | ||
DataNodeName = ElectricCharge | ||
FieldName = Ratio | ||
} | ||
// CONVERTER - power used | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = converter_powerUsed | ||
VariableName = ModuleVar_PowerConsumed | ||
NodeType = MODULE_DATA | ||
NodeName = ModuleSystemHeatConverter | ||
DataNodeType = INPUT_RESOURCE | ||
DataNodeName = ElectricCharge | ||
FieldName = Ratio | ||
} | ||
// DRILL - heat produced | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = drill_heatProduced | ||
VariableName = ModuleVar_HeatGenerated | ||
NodeType = MODULE | ||
NodeName = ModuleSystemHeatHarvester | ||
FieldName = systemPower | ||
} | ||
// DRILL - power used | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = drill_powerUsed | ||
VariableName = ModuleVar_PowerConsumed | ||
NodeType = MODULE_DATA | ||
NodeName = ModuleSystemHeatHarvester | ||
DataNodeType = INPUT_RESOURCE | ||
DataNodeName = ElectricCharge | ||
FieldName = Ratio | ||
} | ||
// FISSION REACTOR - heat produced | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = reactor_heatProduced | ||
VariableName = ModuleVar_HeatGenerated | ||
NodeType = MODULE | ||
NodeName = ModuleSystemHeatFissionReactor | ||
FieldName = HeatGeneration | ||
FieldCurveParseMethod = MAX | ||
} | ||
// FISSION REACTOR - power produced | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = reactor_powerProduced | ||
VariableName = ModuleVar_PowerGenerated | ||
NodeType = MODULE | ||
NodeName = ModuleSystemHeatFissionReactor | ||
FieldName = ElectricalGeneration | ||
FieldCurveParseMethod = MAX | ||
} | ||
// FISSION ENGINE - heat produced | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = reactor_heatProduced | ||
VariableName = ModuleVar_HeatGenerated | ||
NodeType = MODULE | ||
NodeName = ModuleSystemHeatFissionEngine | ||
FieldName = HeatGeneration | ||
FieldCurveParseMethod = MAX | ||
} | ||
// FISSION ENGINE - power produced | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = reactor_powerProduced | ||
VariableName = ModuleVar_PowerGenerated | ||
NodeType = MODULE | ||
NodeName = ModuleSystemHeatFissionEngine | ||
FieldName = ElectricalGeneration | ||
FieldCurveParseMethod = MAX | ||
} | ||
// GENERIC ENGINE - heat produced | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = engine_heatProduced | ||
VariableName = ModuleVar_HeatGenerated | ||
NodeType = MODULE | ||
NodeName = ModuleSystemHeatEngine | ||
FieldName = systemPower | ||
} | ||
// FUSION REACTOR - heat produced | ||
ORGANIZERSORTVARIABLE | ||
{ | ||
name = fusionReactor_heatProduced | ||
VariableName = ModuleVar_HeatGenerated | ||
NodeType = MODULE | ||
NodeName = FusionReactor | ||
FieldName = SystemPower | ||
} |
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -6,7 +6,7 @@ | |
{ | ||
"MAJOR":0, | ||
"MINOR":7, | ||
"PATCH":3, | ||
"PATCH":4, | ||
"BUILD":0 | ||
}, | ||
"KSP_VERSION": | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.