Version 6.1.0
- Handle start and end game messages in
DolphinConnection
(#66) - Revert calculating combos and conversions for doubles and FFA due to inaccuracies (See #71 & #72)
NOTE: Combos and conversions will still belong to the player being comboed. e.g. if playerIndex
is 0 that means player 1 is the one being comboed, not combo-ing.