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Restructuring + Market Demo Scene (FIXED missing file errors)

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@AndreNicolai AndreNicolai released this 06 Nov 09:05
· 475 commits to master since this release

Release notes

General restructuring
PupilGazeTracker, which previously contained multiple classes has been separated into multiple files. These mostly correspond to classes that existed before, but were also reorganized to condense everything. This is still a work in progress.
As a result of that, we concentrated on the 2D calibration - for now - and will add previously existing functionality in future releases.

Demo
The release also includes a demo scene based on Unity's Market Demo (available for free from the Asset Store) exemplifying how to implement pupil tracking.

How to use the Demo scene binary
The test build is a standalone version of the Market scene included in the Unity project, build for use with the HTC Vive.
Either start the Pupil Capture/Pupil Service process beforehand or make sure Unity can find the pupil_service.exe at this location "C:/Program Files/Pupil Service/pupil_service.exe".
Start "Test Build.exe" and follow the on screen instructions to perform the calibration, after which you are presented with 3 ways to visualize the gaze.