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- Add Emulator object that emulates bpod hardware behavior and reference it in the BpodBase class - Modify bpod classes to accommodate emulator functionality - Add emulator examples to showcase its usage
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from pybpodapi.protocol import Bpod, StateMachine | ||
my_bpod = Bpod(emulator_mode=True) | ||
sma = StateMachine(my_bpod) | ||
sma.add_state( | ||
state_name='State1', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State2'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State2', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State3'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State3', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State4'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State4', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State5'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State5', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State6'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State6', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State7'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State7', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State8'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State8', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State9'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State9', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State10'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State10', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'exit'}, | ||
output_actions=[]) | ||
my_bpod.send_state_machine(sma) | ||
my_bpod.run_state_machine(sma) |
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from pybpodapi.protocol import Bpod, StateMachine | ||
my_bpod = Bpod(emulator_mode=True) | ||
sma = StateMachine(my_bpod) | ||
sma.add_state( | ||
state_name='State1', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State2'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State2', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State3'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State3', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State4'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State4', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State5'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State5', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State6'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State6', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State7'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State7', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State8'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State8', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State9'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State9', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State10'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State10', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.GlobalTimer1_Start: 'exit'}, | ||
output_actions=[]) | ||
my_bpod.send_state_machine(sma) | ||
my_bpod.run_state_machine(sma) |
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from pybpodapi.protocol import Bpod, StateMachine | ||
my_bpod = Bpod(emulator_mode=True) | ||
sma = StateMachine(my_bpod) | ||
# Set global timer 1 for 3 seconds, following a 1.5 second onset delay after | ||
# trigger. Link to LED of port 2. | ||
sma.set_global_timer(timer_id=1, timer_duration=0, on_set_delay=1.5, | ||
channel=Bpod.OutputChannels.PWM2, on_message=255) | ||
sma.add_state( | ||
state_name='State1', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State2'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State2', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State3'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State3', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State4'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State4', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State5'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State5', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State6'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State6', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State7'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State7', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State8'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State8', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State9'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='State9', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'State10'}, | ||
output_actions=[('GlobalTimerTrig', 1)]) | ||
sma.add_state( | ||
state_name='State10', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.GlobalTimer1_Start: 'exit'}, | ||
output_actions=[]) | ||
my_bpod.send_state_machine(sma) | ||
my_bpod.run_state_machine(sma) |
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from pybpodapi.protocol import Bpod, StateMachine | ||
my_bpod = Bpod(emulator_mode=True) | ||
sma = StateMachine(my_bpod) | ||
sma.add_state( | ||
state_name='myState', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'exit'}, | ||
output_actions=[]) | ||
my_bpod.send_state_machine(sma) | ||
my_bpod.run_state_machine(sma) |
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# !/usr/bin/python3 | ||
# -*- coding: utf-8 -*- |
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import secrets | ||
from pybpodapi.protocol import Bpod, StateMachine | ||
my_bpod = Bpod(emulator_mode=True) | ||
nTrials = 5 | ||
trialTypes = [1, 2] # 1 (rewarded left) or 2 (rewarded right) | ||
for i in range(nTrials): # Main loop | ||
print('Trial: ', i + 1) | ||
thisTrialType = secrets.choice(trialTypes) # Randomly choose trial type | ||
if thisTrialType == 1: | ||
# set stimulus channel for trial type 1 | ||
stimulus = Bpod.OutputChannels.PWM1 | ||
leftAction = 'Reward' | ||
rightAction = 'Punish' | ||
rewardValve = 1 | ||
elif thisTrialType == 2: | ||
# set stimulus channel for trial type 1 | ||
stimulus = Bpod.OutputChannels.PWM3 | ||
leftAction = 'Punish' | ||
rightAction = 'Reward' | ||
rewardValve = 3 | ||
sma = StateMachine(my_bpod) | ||
sma.add_state( | ||
state_name='WaitForPort2Poke', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Port2In: 'FlashStimulus'}, | ||
output_actions=[(Bpod.OutputChannels.PWM2, 255)]) | ||
sma.add_state( | ||
state_name='FlashStimulus', | ||
state_timer=0.1, | ||
state_change_conditions={Bpod.Events.Tup: 'WaitForResponse'}, | ||
output_actions=[(stimulus, 255)]) | ||
sma.add_state( | ||
state_name='WaitForResponse', | ||
state_timer=1, | ||
state_change_conditions={ | ||
Bpod.Events.Port1In: leftAction, Bpod.Events.Port3In: rightAction}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='Reward', | ||
state_timer=0.1, | ||
state_change_conditions={Bpod.Events.Tup: 'exit'}, | ||
# Reward correct choice | ||
output_actions=[(Bpod.OutputChannels.Valve, rewardValve)]) | ||
sma.add_state( | ||
state_name='Punish', | ||
state_timer=3, | ||
state_change_conditions={Bpod.Events.Tup: 'exit'}, | ||
# Signal incorrect choice | ||
output_actions=[(Bpod.OutputChannels.LED, 1), | ||
(Bpod.OutputChannels.LED, 2), | ||
(Bpod.OutputChannels.LED, 3)]) | ||
# Send state machine description to Bpod device | ||
my_bpod.send_state_machine(sma) | ||
print("Waiting for poke. Reward: ", | ||
'left' if thisTrialType == 1 else 'right') | ||
my_bpod.run_state_machine(sma) # Run state machine | ||
print("Current trial info: {0}".format(my_bpod.session.current_trial)) | ||
my_bpod.close() # Disconnect Bpod |
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import secrets | ||
from pybpodapi.protocol import Bpod, StateMachine | ||
my_bpod = Bpod(emulator_mode=True) | ||
nTrials = 5 | ||
graceTime = 5 | ||
trialTypes = [1, 2] # 1 (rewarded left) or 2 (rewarded right) | ||
for i in range(nTrials): # Main loop | ||
print('Trial: ', i + 1) | ||
thisTrialType = secrets.choice(trialTypes) # Randomly choose trial type | ||
if thisTrialType == 1: | ||
# set stimulus channel for trial type 1 | ||
stimulus = Bpod.OutputChannels.PWM1 | ||
leftAction = 'Reward' | ||
rightAction = 'Punish' | ||
rewardValve = 1 | ||
elif thisTrialType == 2: | ||
# set stimulus channel for trial type 1 | ||
stimulus = Bpod.OutputChannels.PWM3 | ||
leftAction = 'Punish' | ||
rightAction = 'Reward' | ||
rewardValve = 3 | ||
sma = StateMachine(my_bpod) | ||
sma.set_global_timer_legacy( | ||
timer_id=1, timer_duration=graceTime) # Set timeout | ||
sma.add_state( | ||
state_name='WaitForPort2Poke', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Port2In: 'FlashStimulus'}, | ||
output_actions=[('PWM2', 255)]) | ||
sma.add_state( | ||
state_name='FlashStimulus', | ||
state_timer=0.1, | ||
state_change_conditions={Bpod.Events.Tup: 'WaitForResponse'}, | ||
output_actions=[(stimulus, 255), | ||
(Bpod.OutputChannels.GlobalTimerTrig, 1)]) | ||
sma.add_state( | ||
state_name='WaitForResponse', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Port1In: leftAction, | ||
Bpod.Events.Port3In: rightAction, | ||
Bpod.Events.Port2In: 'Warning', | ||
Bpod.Events.GlobalTimer1_End: 'MiniPunish'}, | ||
output_actions=[]) | ||
sma.add_state( | ||
state_name='Warning', | ||
state_timer=0.1, | ||
state_change_conditions={Bpod.Events.Tup: 'WaitForResponse', | ||
Bpod.Events.GlobalTimer1_End: 'MiniPunish'}, | ||
output_actions=[(Bpod.OutputChannels.LED, 1), | ||
(Bpod.OutputChannels.LED, 2), | ||
(Bpod.OutputChannels.LED, 3)]) # Reward correct choice | ||
sma.add_state( | ||
state_name='Reward', | ||
state_timer=0.1, | ||
state_change_conditions={Bpod.Events.Tup: 'exit'}, | ||
# Reward correct choice | ||
output_actions=[(Bpod.OutputChannels.Valve, rewardValve)]) | ||
sma.add_state( | ||
state_name='Punish', | ||
state_timer=3, | ||
state_change_conditions={Bpod.Events.Tup: 'exit'}, | ||
# Signal incorrect choice | ||
output_actions=[(Bpod.OutputChannels.LED, 1), | ||
(Bpod.OutputChannels.LED, 2), | ||
(Bpod.OutputChannels.LED, 3)]) | ||
sma.add_state( | ||
state_name='MiniPunish', | ||
state_timer=1, | ||
state_change_conditions={Bpod.Events.Tup: 'exit'}, | ||
# Signal incorrect choice | ||
output_actions=[(Bpod.OutputChannels.LED, 1), | ||
(Bpod.OutputChannels.LED, 2), | ||
(Bpod.OutputChannels.LED, 3)]) | ||
# Send state machine description to Bpod device | ||
my_bpod.send_state_machine(sma) | ||
print("Waiting for poke. Reward: ", | ||
'left' if thisTrialType == 1 else 'right') | ||
# Run state machine | ||
my_bpod.run_state_machine(sma) | ||
print("Current trial info: {0}".format(my_bpod.session.current_trial)) | ||
my_bpod.close() # Disconnect Bpod |
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