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Update sound doc references to platformer tutorial
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Cleptomania committed Dec 15, 2023
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7 changes: 1 addition & 6 deletions doc/programming_guide/sound.rst
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Expand Up @@ -40,10 +40,7 @@ Users who want to skip to example code should consult the following:
#. :ref:`sound_demo`
#. :ref:`sound_speed_demo`
#. :ref:`music_control_demo`
#. :ref:`Platformer Tutorial - Step 7 - Add Coins And Sound <platformer_part_seven>`

#. :ref:`platformer_part_seven_loading_sounds`
#. :ref:`platformer_part_seven_playing_sounds`
#. :ref:`Platformer Tutorial - Step 9 - Adding Sound <platformer_part_nine>`

.. _sound-why-important:

Expand Down Expand Up @@ -108,7 +105,6 @@ If you prefer a more object-oriented style, you can create
See the following to learn more:

#. :ref:`Platformer Part 7 - Loading Sounds <platformer_part_seven_loading_sounds>`
#. :ref:`resources`
#. :py:mod:`pathlib`
#. :ref:`sound-loading-modes`
Expand Down Expand Up @@ -172,7 +168,6 @@ fun.
See the following to learn more:

#. :ref:`sound-why-important`
#. :ref:`Platformer Tutorial - Part 7 - Collision Detection <platformer_part_seven_playing_sounds>`
#. :ref:`sound_demo`

.. _sound-basics-stopping:
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