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start adding pl version
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Jeremi360 committed Apr 14, 2021
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3 changes: 3 additions & 0 deletions source/conf.py
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Expand Up @@ -124,4 +124,7 @@
html_js_files = ["js/custom.js"]


# Locals
locale_dirs = ['locale/'] # path is example but recommended.
gettext_compact = False # optional.

49 changes: 49 additions & 0 deletions source/locale/pl/LC_MESSAGES/index.po
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, Jeremi360, Vassaref and contributors
# This file is distributed under the same license as the Rakugo package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2021.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Rakugo latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-04-14 12:41+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <[email protected]>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.0\n"

#: ../../source/index.md:15
msgid "Topics"
msgstr "Tematy"

#: ../../source/index.md:30
msgid "Tutorials"
msgstr "Tutoriale"

#: ../../source/index.md:1
msgid "About"
msgstr "O"

#: ../../source/index.md:3
msgid "This are Docs for Rakugo"
msgstr "To jest dokumentacja Rakugo"

#: ../../source/index.md:7
msgid ""
"Inspired by [Ren'Py](https://www.renpy.org), Rakugo is a project aimed at"
" providing a better toolset for narrative-based games on "
"[Godot](https://godotengine.org). Simplify your project, if it is a "
"visual novel, point and click, RPG, interactive text game or many other "
"styles and blends of styles."
msgstr ""
"Zainspirowany [Ren'Py](https://www.renpy.org),"
"Rakugo to ma na celu zapewnienie lepszego zestawu narzędzi do gier narracyjnych na”
"silniku [Godot](https://godotengine.org). Uprość swój projekt, jeśli jest to"
"powieść wizualna, wskaż i kliknij, RPG, interaktywna gra tekstowa lub wiele innych"
"gatunków i ich miksów."

115 changes: 115 additions & 0 deletions source/locale/pl/LC_MESSAGES/topics/changing_scenes.po
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, Jeremi360, Vassaref and contributors
# This file is distributed under the same license as the Rakugo package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2021.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Rakugo latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-04-14 12:41+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <[email protected]>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.0\n"

#: ../../source/topics/changing_scenes.md:1
msgid "Changing Scenes"
msgstr ""

#: ../../source/topics/changing_scenes.md:3
msgid "Adding scene to SceneLinks"
msgstr ""

#: ../../source/topics/changing_scenes.md:5
msgid ""
"If you want to change scene in game first you have to add it to "
"**SceneLinks** file."
msgstr ""

#: ../../source/topics/changing_scenes.md:7
msgid "Main scene of your game also need to be in *SceneLinks*"
msgstr ""

#: ../../source/topics/changing_scenes.md:12
msgid "To do that open _Rakugo_ menu and choose _SceneLinks_"
msgstr ""

#: ../../source/topics/changing_scenes.md:14
msgid "![](changing_scene/scene-links01.png)"
msgstr ""

#: ../../source/topics/changing_scenes.md:16
msgid "Now this window will appear:"
msgstr ""

#: ../../source/topics/changing_scenes.md:18
msgid "![](changing_scene/scene-links-editor.png)"
msgstr ""

#: ../../source/topics/changing_scenes.md:20
msgid "Click on _Add New Scene Link_ button and new entery will appear."
msgstr ""

#: ../../source/topics/changing_scenes.md:22
msgid "![](changing_scene/sl-new-entery.png)"
msgstr ""

#: ../../source/topics/changing_scenes.md:24
msgid "Place to set path to scene"
msgstr ""

#: ../../source/topics/changing_scenes.md:25
msgid "List of current opened scenes to choose path from"
msgstr ""

#: ../../source/topics/changing_scenes.md:26
msgid "Click this button browse for scene"
msgstr ""

#: ../../source/topics/changing_scenes.md:27
msgid "Place to set **Id** for scene that will be used on changing scene"
msgstr ""

#: ../../source/topics/changing_scenes.md:28
msgid "Click this button to remove entery"
msgstr ""

#: ../../source/topics/changing_scenes.md:30
msgid "Set path to scene (using **1.** , **2.** or **3.**) and scene **Id**."
msgstr ""

#: ../../source/topics/changing_scenes.md:32
msgid "Changing scene in code"
msgstr ""

#: ../../source/topics/changing_scenes.md:34
msgid "Now you can change scenes using one of two ways:"
msgstr ""

#: ../../source/topics/changing_scenes.md:36
msgid "Load_Scene"
msgstr ""

#: ../../source/topics/changing_scenes.md:38
msgid "Use this way if scene you change to doesn't have any **Dialogues** Nodes."
msgstr ""

#: ../../source/topics/changing_scenes.md:47
msgid "Jump"
msgstr ""

#: ../../source/topics/changing_scenes.md:49
msgid ""
"[You can read more about `jump()` here](dialogue_node/#jumping-between-"
"dialogue-events)."
msgstr ""

#: ../../source/topics/changing_scenes.md:54
msgid "Use this way if scene you change to has any **Dialogues** Nodes."
msgstr ""

167 changes: 167 additions & 0 deletions source/locale/pl/LC_MESSAGES/topics/dialogue.po
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, Jeremi360, Vassaref and contributors
# This file is distributed under the same license as the Rakugo package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2021.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Rakugo latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-04-14 12:41+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <[email protected]>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.0\n"

#: ../../source/topics/dialogue.md:1
msgid "Dialogue and Narration"
msgstr ""

#: ../../source/topics/dialogue.md:3
msgid ""
"Functions (called _statements_) listed below you should use them as part "
"of [dialogue event](dialogue_node/#create-dialogue-event)."
msgstr ""

#: ../../source/topics/dialogue.md:5
msgid ""
"You can call this functions from Rakugo like: `Rakugo.say()`, but we "
"don't recommend this."
msgstr ""

#: ../../source/topics/dialogue.md:9
msgid "Say Statement"
msgstr ""

#: ../../source/topics/dialogue.md:11
msgid "This function is like this:"
msgstr ""

#: ../../source/topics/dialogue.md:17
msgid "Args:"
msgstr ""

#: ../../source/topics/dialogue.md:19
msgid ""
"Tag of character set when you create character, if `null` then it will "
"use default [Narrator](project_setup/#narrator)"
msgstr ""

#: ../../source/topics/dialogue.md:20
msgid "Text to be sed by character it can use [markup](text.md)"
msgstr ""

#: ../../source/topics/dialogue.md:21 ../../source/topics/dialogue.md:65
msgid "Additional parameters in from of dictionary, default empty."
msgstr ""

#: ../../source/topics/dialogue.md:23
msgid "Build in additional parameters:"
msgstr ""

#: ../../source/topics/dialogue.md:25
msgid "`markup` - use different then default markup for this dialogue part."
msgstr ""

#: ../../source/topics/dialogue.md:27 ../../source/topics/dialogue.md:67
msgid "Additional parameters from visual novel template:"
msgstr ""

#: ../../source/topics/dialogue.md:29
msgid "`typing` - turn on/off typing effect for this dialogue."
msgstr ""

#: ../../source/topics/dialogue.md:30
msgid ""
"`typing_effect_delay` - overwrite typing effect delay for this part of "
"dialogue."
msgstr ""

#: ../../source/topics/dialogue.md:31
msgid ""
"`typing_effect_punctuation_factor` - overwrite typing effect punctuation "
"factor for this part of dialogue."
msgstr ""

#: ../../source/topics/dialogue.md:33
msgid "Define Character"
msgstr ""

#: ../../source/topics/dialogue.md:35
msgid "To define new character use this function:"
msgstr ""

#: ../../source/topics/dialogue.md:41 ../../source/topics/dialogue.md:113
msgid "For example:"
msgstr ""

#: ../../source/topics/dialogue.md:47
msgid "Use this example character in dialogue:"
msgstr ""

#: ../../source/topics/dialogue.md:54
msgid "![](dialogue/say.png)"
msgstr ""

#: ../../source/topics/dialogue.md:56
msgid "Ask Statement"
msgstr ""

#: ../../source/topics/dialogue.md:58
msgid "This function can be used to get information (as string) from player."
msgstr ""

#: ../../source/topics/dialogue.md:64
msgid ""
"default value returned by ask if player just press enter and don't "
"provided any input or empty string"
msgstr ""

#: ../../source/topics/dialogue.md:69
msgid ""
"`placeholder` - text to display as hit for player, it will hide if player"
" start to provided any input"
msgstr ""

#: ../../source/topics/dialogue.md:71
msgid "Example of using ask to get player character name."
msgstr ""

#: ../../source/topics/dialogue.md:92
msgid ""
"What is `cond()` is explained "
"[here](variables_and_conditions/#conditions)."
msgstr ""

#: ../../source/topics/dialogue.md:96
msgid ""
"This code give us this result in visual novel template: "
"![](dialogue/ask.png)"
msgstr ""

#: ../../source/topics/dialogue.md:99
msgid "Notify"
msgstr ""

#: ../../source/topics/dialogue.md:101
msgid "This can be used to notify player of consequences of their decisions."
msgstr ""

#: ../../source/topics/dialogue.md:109
msgid "Text to be displayed"
msgstr ""

#: ../../source/topics/dialogue.md:110
msgid ""
"Additional parameters in from of dictionary, default empty. There are no "
"build in parameters for this statement."
msgstr ""

#: ../../source/topics/dialogue.md:119
msgid "![](dialogue/notify.png)"
msgstr ""

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