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Make debug windows right edge sticky #455
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GrayHatter
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Isn't this a programming error if it ever happens? Until we have a saner way of keeping the names in sync, just
assert()
that we have the window we're looking for.There was a problem hiding this comment.
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No, because we might decide that windows are ephemeral. I can think of plenty of reasons we might want to destroy some # of them at runtime.
Assert will crash the app, window stickiness should be a "best effort" feature. No reason to make the app user hostile when it doesn't need to be.
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Right now, all windows always exist. If that changes in the future it will be because a developer changes it and they probably need to have a look at this code and think about what they're doing.
Since you made me look at the imgui internals now, did you have a look at using
GImGui.Windows
for this so we don't have to hard-code a list of window names?There was a problem hiding this comment.
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yes/no?