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Add raids death indicator #7229
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New plugin |
re-running workflows |
not a full review but: on plugin shutdown you should do |
alright, I'll fix it tomorrow 👍 |
re-running workflows |
Pushing a commit will already rerun workflows, you don't need to close/open the PR unless it's very stale |
Downgrade to log.debug https://github.com/vikke1234/raids-death-indicator/blob/42e6b82f1ccdeaf8fce7f5bc4b89b3d0e51ec9a9/src/main/java/com/example/utils/PredictionTree.java#L129 You may also be interested in the scaling work we did in the wiki dps calculator since the raids HP values are rounded in an interesting way: https://github.com/weirdgloop/osrs-dps-calc/blob/main/src/lib/scaling/TombsOfAmascut.ts#L36-L40 |
Hi, Sorry for the delay, I'm in the middle of a move. Is the rounding done for all monsters (baba monkeys etc.)? I added that for akkhas shadow, as I found the same thing in the ToA plugin. |
I did this because I had forgot to push to the plugin repo, so the commit didn't exist and I needed to re-run the workflows. |
Path of Apmeken monkeys aren't hp-rounded (they aren't scaled at all anymore). I'm not aware of any other relevant exceptions off the top of my head. |
Similarly to nylo death indicators and tzhaar hp, this plugin is a death indicator for ToA. The idea is to make it able to reliably confirm whether an enemy dies or not. It highlights akkha as a range (e.g. shadow) hit procs shadows.
It accomplishes this by computing the internal fraction for hitpoints.
Currently this only supports Ampken and Akkha. The enemy data for other rooms is a placeholder for v1.x, this is an initial PoC.