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Unity-Triangle_Completion

In my work with Dr. Chrastil's Spatial Navigation lab, I re-coded a spatial navigation task known as Triangle Completion into Unity using C#. I also used Blender to create some of the objects.

Triangle completion is a homing task that requires users to travel two legs of a triangle and return to their intial position. This requires users to angle themselves correctly and estimate the correct distance.

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Triangle Completion - VR Environment/Task in Unity

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