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19 changes: 13 additions & 6 deletions docs/_build/html/_sources/quickstart.rst.txt
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Expand Up @@ -9,15 +9,17 @@ Initialize
:align: right

* Design space can be initialized via two modes.
* ``SHAPE`` defines existing geometry as design space.
* ``SHAPE`` defines existing geometry (can be imported as well) as design space.
* ``HULL`` forms a convexhull excluding existing objects.
* Design space is then saved as a ``.stl`` file under the specified ``workspace_path``

\
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.. image:: ./initialize.gif
:alt: Initialize

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Define
------
.. figure:: ./def.png
Expand All @@ -27,15 +29,16 @@ Define
* Specify the ``number of forces`` acting on the object.
* Assign ``materials`` to face(s) corresponding to each force, fixed and non-design space.
* Assign ``vertex groups`` to edges that depict the direction of each corresponding force.
* Input the ``magnitude`` and click the ``Expand`` button to visualize each one of the applied forces.
* Input the ``magnitude`` and click the ``Expand`` button to visualize and change direction of each applied force.
* Specify the ``maximum element size`` for tetrahedral finite element mesh generation and click ``Define``


\
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.. image:: ./define.gif
:alt: Define

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Generate
--------

Expand All @@ -58,6 +61,8 @@ Generate
* For a conceptual understanding of these parameters, read `Material interpolation schemes in topology optimization. <https://www.researchgate.net/publication/225613840_Material_interpolation_schemes_in_topology_optimization>`_
* Input the ``number of iterations`` and click ``Generate``

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Visualize
---------

Expand All @@ -71,7 +76,9 @@ Visualize
* The generated metaball object can then be converted into a mesh via ``Object`` -> ``Covert to`` -> ``Mesh from Curve/Meta/Surf/Text``
* A ``Smooth Corrective`` modifier can then be applied on the mesh during export.

\
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.. image:: ./visualize.gif
:alt: Visualize

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28 changes: 23 additions & 5 deletions docs/_build/html/quickstart.html
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Expand Up @@ -43,12 +43,17 @@ <h2>Initialize<a class="headerlink" href="#initialize" title="Permalink to this
</div>
<ul class="simple">
<li><p>Design space can be initialized via two modes.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">SHAPE</span></code> defines existing geometry as design space.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">SHAPE</span></code> defines existing geometry (can be imported as well) as design space.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">HULL</span></code> forms a convexhull excluding existing objects.</p></li>
<li><p>Design space is then saved as a <code class="docutils literal notranslate"><span class="pre">.stl</span></code> file under the specified <code class="docutils literal notranslate"><span class="pre">workspace_path</span></code></p></li>
</ul>
<p></p>
<div class="line-block">
<div class="line"><br /></div>
</div>
<img alt="Initialize" src="_images/initialize.gif" />
<div class="line-block">
<div class="line"><br /></div>
</div>
</div>
<div class="section" id="define">
<h2>Define<a class="headerlink" href="#define" title="Permalink to this headline"></a></h2>
Expand All @@ -59,11 +64,16 @@ <h2>Define<a class="headerlink" href="#define" title="Permalink to this headline
<li><p>Specify the <code class="docutils literal notranslate"><span class="pre">number</span> <span class="pre">of</span> <span class="pre">forces</span></code> acting on the object.</p></li>
<li><p>Assign <code class="docutils literal notranslate"><span class="pre">materials</span></code> to face(s) corresponding to each force, fixed and non-design space.</p></li>
<li><p>Assign <code class="docutils literal notranslate"><span class="pre">vertex</span> <span class="pre">groups</span></code> to edges that depict the direction of each corresponding force.</p></li>
<li><p>Input the <code class="docutils literal notranslate"><span class="pre">magnitude</span></code> and click the <code class="docutils literal notranslate"><span class="pre">Expand</span></code> button to visualize each one of the applied forces.</p></li>
<li><p>Input the <code class="docutils literal notranslate"><span class="pre">magnitude</span></code> and click the <code class="docutils literal notranslate"><span class="pre">Expand</span></code> button to visualize and change direction of each applied force.</p></li>
<li><p>Specify the <code class="docutils literal notranslate"><span class="pre">maximum</span> <span class="pre">element</span> <span class="pre">size</span></code> for tetrahedral finite element mesh generation and click <code class="docutils literal notranslate"><span class="pre">Define</span></code></p></li>
</ul>
<p></p>
<div class="line-block">
<div class="line"><br /></div>
</div>
<img alt="Define" src="_images/define.gif" />
<div class="line-block">
<div class="line"><br /></div>
</div>
</div>
<div class="section" id="generate">
<h2>Generate<a class="headerlink" href="#generate" title="Permalink to this headline"></a></h2>
Expand Down Expand Up @@ -94,6 +104,9 @@ <h2>Generate<a class="headerlink" href="#generate" title="Permalink to this head
<li><p>For a conceptual understanding of these parameters, read <a class="reference external" href="https://www.researchgate.net/publication/225613840_Material_interpolation_schemes_in_topology_optimization">Material interpolation schemes in topology optimization.</a></p></li>
<li><p>Input the <code class="docutils literal notranslate"><span class="pre">number</span> <span class="pre">of</span> <span class="pre">iterations</span></code> and click <code class="docutils literal notranslate"><span class="pre">Generate</span></code></p></li>
</ul>
<div class="line-block">
<div class="line"><br /></div>
</div>
</div>
<div class="section" id="visualize">
<h2>Visualize<a class="headerlink" href="#visualize" title="Permalink to this headline"></a></h2>
Expand All @@ -107,8 +120,13 @@ <h2>Visualize<a class="headerlink" href="#visualize" title="Permalink to this he
<li><p>The generated metaball object can then be converted into a mesh via <code class="docutils literal notranslate"><span class="pre">Object</span></code> -&gt; <code class="docutils literal notranslate"><span class="pre">Covert</span> <span class="pre">to</span></code> -&gt; <code class="docutils literal notranslate"><span class="pre">Mesh</span> <span class="pre">from</span> <span class="pre">Curve/Meta/Surf/Text</span></code></p></li>
<li><p>A <code class="docutils literal notranslate"><span class="pre">Smooth</span> <span class="pre">Corrective</span></code> modifier can then be applied on the mesh during export.</p></li>
</ul>
<p></p>
<div class="line-block">
<div class="line"><br /></div>
</div>
<img alt="Visualize" src="_images/visualize.gif" />
<div class="line-block">
<div class="line"><br /></div>
</div>
</div>
</div>

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2 changes: 1 addition & 1 deletion docs/_build/html/searchindex.js

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