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# Shiny Mediator (Preview) | ||
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## PLEASE NOTE - THIS IS AN ALPHA. THINGS ARE LIKELY TO CHANGE | ||
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<a href="https://www.nuget.org/packages/Shiny.Mediator" target="_blank"> | ||
<img src="https://buildstats.info/nuget/Shiny.Mediator?includePreReleases=true" /> | ||
</a> | ||
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A mediator pattern, but for apps. Apps have pages with lifecycles that don't necessarily participate in the standard | ||
dependency injection lifecycle. .NET MAUI generally tends to favor the Messenger pattern. We hate this pattern for many reasons | ||
Mediator is a behavioral design pattern that lets you reduce chaotic dependencies between objects. The pattern restricts direct communications between the objects and forces them to collaborate only via a mediator object. | ||
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Shiny Mediator is a mediator pattern implementation, but for apps. Apps have pages with lifecycles that don't necessarily participate in the standard | ||
dependency injection lifecycle. .NET MAUI generally tends to favor the Messenger pattern. We hate this pattern for many reasons | ||
which we won't get into. That being said, we do offer a messenger subscription in our Mediator for where interfaces | ||
and dependency injection can't reach. | ||
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This project is heavily inspired by [MediatR](https://github.com/jbogard/mediatr) with some lesser features that we feel | ||
were aimed more at server scenarios, while also adding some features we feel benefit apps | ||
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## Links | ||
- Docs | ||
- [Main](https://shinylib.net/client/mediator/) | ||
- [Quick Start](https://shinylib.net/client/mediator/quick-start/) | ||
- [Middleware](http://localhost:4321/client/mediator/middleware) | ||
- [Advanced](http://localhost:4321/client/mediator/advanced/) | ||
- [Sample](https://github.com/shinyorg/mediator/tree/main/Sample) | ||
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## Features | ||
* A Mediator for your .NET Apps (MAUI & Blazor are the main targets for us) | ||
* Request & event middleware with some great "out of the box" scenarios for your app | ||
* Think of "weak" message subscriptions without the fuss or mess to cleanup | ||
* Our MAUI & Blazor integrations allow your viewmodels or pages to implement an IEventHandler<TEvent> interface(s) without them having to participate in the dependency injection provider | ||
* We still have a "messagingcenter" type subscribe off IMediator for cases where you can't have your current type implement an interface | ||
* Instead of Assembly Scanning, we have source generators to automatically wireup the necessary registrations for you! (WIP) | ||
* Lightweight, No external dependencies, tiny bit of reflection | ||
* Help remove service overrun and reduce your constructor fat | ||
* Easy to Unit Test | ||
- A Mediator for your .NET Apps (MAUI & Blazor are the main targets for us) | ||
- Request/Response "Command" Handling | ||
- Event Publication | ||
- Request & event middleware with some great "out of the box" scenarios for your app | ||
- Think of "weak" message subscriptions without the fuss or mess to cleanup | ||
- Our MAUI & Blazor integrations allow your viewmodels or pages to implement an IEventHandler interface(s) without them having to participate in the dependency injection provider | ||
- We still have a "messagingcenter" type subscribe off IMediator for cases where you can't have your current type implement an interface | ||
- Instead of Assembly Scanning, we have source generators to automatically wireup the necessary registrations for you! (WIP) | ||
- Lightweight, No external dependencies, tiny bit of reflection | ||
- Help remove service overrun and reduce your constructor fat | ||
- Easy to Unit Test | ||
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## Works With | ||
* .NET MAUI - all platforms | ||
* MVVM Frameworks like Prism, ReactiveUI, & .NET MAUI Shell | ||
* Blazor - Work In Progress | ||
* Any other .NET platform - but you'll have to come up with your own "event collector" for the out-of-state stuff | ||
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## Getting Started | ||
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Install [Shiny.Mediator](https://www.nuget.org/packages/Shiny.Mediator) from NuGet | ||
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First, let's create our request & event handlers | ||
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``` | ||
using Shiny.Mediator; | ||
public record TestRequest(string AnyArgs, int YouWant) : IRequest; | ||
public record TestEvent(MyObject AnyArgs) : IEvent; | ||
// and for request/response requests - we'll come back to this | ||
public record TestResponseRequest : IRequest<TestResponse> {} | ||
public record TestResponse {} | ||
``` | ||
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Next - let's wire up a RequestHandler. You can have ONLY 1 request handler per request type. | ||
This is where you would do the main business logic or data requests. | ||
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Let's create our RequestHandler | ||
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```csharp | ||
using Shiny.Mediator; | ||
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// NOTE: Request handlers are registered as singletons | ||
public class TestRequestHandler : IRequestHandler<TestRequest> | ||
{ | ||
// you can do all dependency injection here | ||
public async Task Handle(TestRequest request, CancellationToken ct) | ||
{ | ||
// do something async here | ||
} | ||
} | ||
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public class TestResponseRequestHandler : IRequestHandler<TestResponseRequest, TestResponse> | ||
{ | ||
public async Task<TestResponse> Handle(TestResponseRequest request, CancellationToken ct) | ||
{ | ||
var response = await GetResponseThing(ct); | ||
return response; | ||
} | ||
} | ||
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public class TestEventHandler : IEventHandler<TestEvent> | ||
{ | ||
// Dependency injection works here | ||
public async Task Handle(TestEvent @event, CancellationToken ct) | ||
{ | ||
// Do something async here | ||
} | ||
} | ||
``` | ||
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Now, let's register all of our stuff with our .NET MAUI MauiProgram.cs | ||
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```csharp | ||
public static class MauiProgram | ||
{ | ||
public static MauiApp CreateMauiApp() | ||
{ | ||
var builder = MauiApp | ||
.CreateBuilder() | ||
.UseMauiApp<App>(); | ||
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builder.Services.AddShinyMediator(); | ||
builder.Services.AddSingletonAsImplementedInterfaces<TestEventHandler>(); | ||
builder.Services.AddSingletonAsImplementedInterfaces<TestRequestHandler>(); | ||
builder.Services.AddSingltonAsImplementedInterfaces<TestResponseRequestHandler>(); | ||
// OR if you're using our attribute for source generation | ||
} | ||
} | ||
``` | ||
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Lastly, any model model/viewmodel/etc participating in dependency injection can now inject the mediator | ||
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``` | ||
public class MyViewModel(Shiny.Mediator.IMediator mediator) | ||
{ | ||
public async Task Execute() | ||
{ | ||
await mediator.Send(new TestRequest()); // this will execute TestRequestHandler | ||
var response = await mediator.Request(new TestResponseRequest()); // this will execute TestResponseRequestHandler and return a value | ||
// this will publish to any service registered that implement IEventHandler<TestEvent> | ||
// there are additional args here to allow you to execute values in sequentially or wait for all events to complete | ||
await mediator.Publish(new TestEvent()); | ||
} | ||
} | ||
``` | ||
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### What about my ViewModels? | ||
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For .NET MAUI, your viewmodels have the ability to participate in the event publishing chain without being part of dependency injection | ||
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With this setup, you don't need to worry about deallocating any events, unsubscribing from some service, or hooking to anything. | ||
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Lastly, if your page/viewmodel is navigated away from (popped), it will no longer participate in the event broadcast | ||
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First, let's install [Shiny.Mediator.Maui](https://www.nuget.org/packages/Shiny.Mediator.Maui) | ||
Now...let's go back to our MauiProgram.cs and alter the AddShinyMediator | ||
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```csharp | ||
builder.Services.AddShinyMediator(cfg => cfg.UseMaui()); | ||
``` | ||
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Now your viewmodel (or page) can simply implement the IEventHandler<T> interface to participate | ||
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NOTE: Further example to below - you can implement multiple event handlers (or request handlers) | ||
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```csharp | ||
public class MyViewModel : BaseViewModel, | ||
Shiny.Mediator.IEventHandler<TestEvent>, | ||
Shiny.Mediator.IEventHandler<TestEvent> | ||
{ | ||
public async Task Handle(TestEvent @event, CancellationToken ct) | ||
{ | ||
} | ||
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public async Task Handle(TestEvent2 @event, CancellationToken ct) | ||
{ | ||
} | ||
} | ||
``` | ||
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## Sample | ||
There is a sample in this repo. You do not need any other part of Shiny, Prism, ReactiveUI, etc - those are included as I write things faster with it. | ||
Focus on the interfaces from the mediator & the mediator calls itself | ||
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## Ideas for Workflows Request & Events | ||
* Use Prism with Modules - want strongly typed navigation parameters, navigations, and have them available to other modules - we're the guy to help! | ||
* Example TBD | ||
* Using a Shiny Foreground Job - want to push data an event that new data came in to anyone listening? | ||
* Have a Shiny Push Delegate that is executing on the delegate but want to push it to the UI, Mediator has a plan! | ||
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## TODO | ||
* Document | ||
* Event Collectors | ||
* Request Middleware | ||
* Covariance Event Handlers & Request Middleware - Dependency Injection Support - nothing to do with the library | ||
* OOBE Middleware - easy, not feature rich - use as a template once you outgrow them | ||
* Event Collectors for MAUI execute on main thread? | ||
* Streams - IAsyncEnumerable or IObservable | ||
* Source Generator Registration | ||
* Need to use a different method or not use extension methods - maybe AddHandlersFromAssemblyName or allow it to be custom named | ||
- .NET MAUI - all platforms | ||
- MVVM Frameworks like Prism, ReactiveUI, & .NET MAUI Shell | ||
- Blazor - Work In Progress | ||
- Any other .NET platform - but you'll have to come up with your own "event collector" for the out-of-state stuff |
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namespace Shiny.Mediator; | ||
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public enum StoreType | ||
{ | ||
File, | ||
Memory | ||
} | ||
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[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] | ||
public class CacheAttribute : Attribute | ||
{ | ||
/// <summary> | ||
/// Setting this to true will tell the middleware to always passthrough to the server if the app detects online connectivity | ||
/// False will follow the standard expiration | ||
/// </summary> | ||
public bool OnlyForOffline { get; set; } | ||
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/// <summary> | ||
/// Max age of a cache item | ||
/// </summary> | ||
public int MaxAgeSeconds { get; set; } | ||
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/// <summary> | ||
/// You can store in-memory which means the data is not available in subsequent starts OR file where it available across | ||
/// application sessions | ||
/// </summary> | ||
public StoreType Storage { get; set; } | ||
} | ||
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[AttributeUsage(AttributeTargets.Method, Inherited = false)] | ||
public class MainThreadAttribute : Attribute {} | ||
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[AttributeUsage(AttributeTargets.Class, Inherited = false)] | ||
public class TimedLoggingAttribute : Attribute | ||
{ | ||
public double ErrorThresholdMillis { get; set; } = 0; | ||
} | ||
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public class UserExceptionRequestMiddlewareConfig | ||
{ | ||
public bool ShowFullException { get; set; } | ||
public string ErrorMessage { get; set; } = "We're sorry. An error has occurred"; | ||
public string ErrorTitle { get; set; } = "Error"; | ||
public string ErrorConfirm { get; set; } = "OK"; | ||
} |
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