-
Notifications
You must be signed in to change notification settings - Fork 0
sirhaffy/blender_rename_render_filenames_to_current_material
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
Batchrender out single model with multiple materials (material slots) using Geometry Node ("Set Material Index" with prop "#frame"). Compositor saves "Beauty", "Alpha", "AO", "Denoised Beauty", "Mat ID", "Obj ID", "Mist", "Shadow Catcher" as .tif. This scipt renames the "Beauty", "Denoised Beauty" files using the active materials name from the active Material slot, in this example "Material 0". Resulting in "Beauty Material 0.tif" and so on. Also cleaning out unesacary files, like duplicates of "Alpha", "AO" and so on. Only keeping one of each. ---- Tested on Blender 4.
About
No description, website, or topics provided.
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published