Skip to content

Commit

Permalink
Merge pull request #3 from neonphog/doc
Browse files Browse the repository at this point in the history
update docs
  • Loading branch information
smogworks authored Mar 22, 2017
2 parents 226a120 + 98228fc commit 9d84a68
Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,10 +29,11 @@ limitations under the License.
1. Open ModSkeleton.uproject
1. Be sure to select "View Options" -> "Show Plugin Content" in the Content browser to see Example Plugin Content
1. Disable the ModSkeletonExamplePluginA plugin (Edit -> Plugins -> "ModSkeleton" section)
1. Open the "Project Launcher" (Launch:side arrow -> "Project Launcher")
1. Execute the "ModSkeletonMain" launch profile for your platform
1. Create "Project Launcher" Custom profiles, as detailed in: https://wiki.unrealengine.com/Modding:_Adding_mod-support_to_your_Unreal_Engine_4_project
1. Be sure the "Name of the dlc to build." in the second (plugin) profile is set to "ModSkeletonExamplePluginA"
1. Execute the Full Game launch profile for your platform
1. Enable the ModSkeletonExamplePluginA plugin
1. Execute the "ModSkeletonExamplePluginA" launch profile for you platform - note this may fail, but not before generating the needed .pak and AssetRegistry files
1. Execute the Mod launch profile for you platform - note this may fail, but not before generating the needed .pak and AssetRegistry files
1. Move/Rename "Plugins/ModSkeletonExamplePluginA/Saved/Cooked/[platform]/ModSkeleton/AssetRegistry.bin" to "Saved/StagedBuilds/[platform]/ModSkeleton/Content/Paks/ModSkeletonExamplePluginA.bin"
1. Move/Rename "Plugins/ModSkeletonExamplePluginA/Saved/StagedBuilds/[platform]/ModSkeleton/Content/Paks/ModSkeleton-[platform].pak" to "Saved/StagedBuilds/[platform]/ModSkeleton/Content/Paks/ModSkeletonExamplePluginA.pak"
1. Execute "Saved/StagedBuilds/[platform]/[ModSkeleton executable]
Expand Down

0 comments on commit 9d84a68

Please sign in to comment.