A powerful tool for managing console messages and enhancing your server's chat experience.
The following console variables (cvars) can be adjusted to tailor the behavior of the Console Chat Manager to your preferences:
- sm_consolechatmanager_tag: Specifies the tag that will replace the default console messages.
- sm_consolechatmanager_remove_tag: Remove console tag if message contain square bracket and a color name
- sm_consolechatmanager_translation: Enables or disables translation of console chat messages.
- sm_consolechatmanager_hud: Enables printing console output in the middle of the screen.
- sm_consolechatmanager_hud_duration: Sets the duration for which HUD messages stay on the screen.
- sm_consolechatmanager_hud_duration_fadeout: Controls how long it takes for the HUD messages to disappear.
- sm_consolechatmanager_hud_position: Sets the X and Y position for the HUD.
- sm_consolechatmanager_hud_color: Defines the RGB color value for the HUD.
- sm_consolechatmanager_hud_symbols: Determines whether special symbols are wrapped around the text in HUD messages.
- sm_consolechatmanager_hud_type: Specifies the type of HUD message. Options include SendTextHud and CS:GO Warmup Timer.
- sm_consolechatmanager_hud_htmlcolor: Sets the HTML color for the second type of HUD message.
- sm_consolechatmanager_hud_channel: Specifies the channel for the HUD if using DynamicChannels.
- sm_consolechatmanager_block_spam: Blocks console messages that repeat the same message.
- sm_consolechatmanager_block_spam_delay: Sets the time to wait before printing the same message to prevent spam.
Contributions to the Console Chat Manager are welcome! If you have ideas for improvements or new features, feel free to submit a pull request.