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working on developing the logic for finding a valid path for the given maze, implemented logic for having a player that keeps track of current position and direction, implemented new enum class for direction to allow for the changes in direction ( I.e N, S, E,W ), finally added a tile class that checks if moving forward, irrespective of the direction, will be a wall or not, to indicate to the pathfinder to change direction and attempt moving forward in another direction.