Releases: sultim-t/Serious-Engine-RT
Serious Sam TFE: Ray Traced. Update 1.5: AMD
Update log
- RTGL1 with AMD support: thanks to kd-11!
Installation
-
Unzip
TFE_RT_Bin.zip
into an empty folder -
Unzip
TFE_RT_Textures.zip
to the same folder- This archive contains textures (upscaled/PBR)
-
(Optional) DLSS:
- download nvngx_dlss.dll, place into the
Bin/
folder - download RayTracedGL1-DLSS.zip, and replace
RayTracedGL1.dll
inBin/
with the downloaded one
- download nvngx_dlss.dll, place into the
-
Copy these original Serious Sam: The First Encounter files from the Steam folder:
Levels
folder1_00_ExtraTools.gro
1_00_music.gro
1_00c.gro
1_00c_Logo.gro
1_00c_scripts.gro
1_04_patch.gro
-
Launch
Bin/SeriousSamTFE.exe
How to update
If you already have the previous version, you just need to:
- Download
TFE_RT_Bin.zip
- Extract all files to the old folder, replacing the existing files
Warning
RivaTuner (or MSI Afterburner) may cause CRASHES, in that case, disabling them should help
Download
TFE_RT_Textures.zip
: https://github.com/.../v1.1/TFE_RT_Textures.zip (wasn't changed since the last release)TFE_RT_Bin.zip
: https://github.com/.../v1.5/TFE_RT_Bin.zip or ⬇️
Serious Sam TFE: Ray Traced. Update 1.4: Lens Flares
Update log
- lens flare rendering
- upscaling techniques:
- AMD FSR
- Nvidia DLSS
- fixed some sparkles in the reflections (e.g. on weapons)
- mirrors can have texture on them
- sadly, still no AMD support, sorry :(
Future updates?
- better light source sampling only when TSE will be in development
- but no plans for TSE for the near future :/
Presentation
https://www.youtube.com/watch?v=mFUwx8zLKfE
Installation
-
Unzip
TFE_RT_Bin.zip
into an empty folder -
Unzip
TFE_RT_Textures.zip
to the same folder- This archive contains textures (upscaled/PBR)
-
Optionally download nvngx_dlss.dll and place into the
Bin/
folder to use DLSS -
Copy these original Serious Sam: The First Encounter files from the Steam folder:
Levels
folder1_00_ExtraTools.gro
1_00_music.gro
1_00c.gro
1_00c_Logo.gro
1_00c_scripts.gro
1_04_patch.gro
-
Launch
Bin/SeriousSamTFE.exe
How to update
If you already have the previous version, you just need to:
- Download
TFE_RT_Bin.zip
- Extract all files to the old folder, replacing the existing files
Warning
RivaTuner (or MSI Afterburner) may cause CRASHES, in that case, disabling them should help
Download
TFE_RT_Textures.zip
: https://github.com/.../v1.1/TFE_RT_Textures.zip (wasn't changed since the last release)TFE_RT_Bin.zip
: https://github.com/.../v1.4/TFE_RT_Bin.zip or ⬇️
Serious Sam TFE: Ray Traced. Bug Fix 1.2.1
Presentation
https://www.youtube.com/watch?v=mFUwx8zLKfE
Installation
-
Unzip
TFE_RT_Bin.zip
into an empty folder -
Unzip
TFE_RT_Textures.zip
to the same folder- This archive contains textures (upscaled/PBR)
-
Copy these original Serious Sam: The First Encounter files from the Steam folder:
Levels
folder1_00_ExtraTools.gro
1_00_music.gro
1_00c.gro
1_00c_Logo.gro
1_00c_scripts.gro
1_04_patch.gro
-
Launch
Bin/SeriousSamTFE.exe
How to update
If you already have the previous version, you just need to:
- Download
TFE_RT_Bin.zip
- Extract all files to the old folder, replacing the existing files
Update log
- fixed bloom
- fixed reprojection in mirrors
- added FOV slider, default is 90
- sadly, still no AMD support, sorry :(
Future updates?
- major improvements / new features only when TSE will be in development
- no plans for TSE for the near future :/
Warning
RivaTuner (or MSI Afterburner) may cause CRASHES, in that case, disabling them should help
Download
TFE_RT_Textures.zip
: https://github.com/.../v1.1/TFE_RT_Textures.zip (wasn't changed since the last release)TFE_RT_Bin.zip
: https://github.com/.../v1.2.1/TFE_RT_Bin.zip or ⬇️
Serious Sam TFE: Ray Traced. Update 1.2
Presentation
https://www.youtube.com/watch?v=mFUwx8zLKfE
Installation
- Unzip
TFE_RT_Bin.zip
into an empty folder - Unzip
TFE_RT_Textures.zip
to the same folder- This archive contains textures (upscaled/PBR)
- Copy these original Serious Sam: The First Encounter files from the Steam folder:
Levels
folder1_00_ExtraTools.gro
1_00_music.gro
1_00c.gro
1_00c_Logo.gro
1_00c_scripts.gro
1_04_patch.gro
- Launch
Bin/SeriousSamTFE.exe
- (Warning) Bloom is broken on most GPUs, please disable it in settings, if there are artifacts. Sorry.
How to update
If you already have the previous version, you will just need to:
- Download only
TFE_RT_Bin.zip
- Extract all files to the old folder, replacing the existing files
Update log
- fixed temp Vulkan instance having incorrect Vulkan version, that was used to show GPU list in Video settings
- thanks a lot to AnonTen
- added white point options to adjust overbright-ness
- added option to increase roughness on specular surfaces
- wider flashlight for higher FOV
Warning
RivaTuner (or MSI Afterburner) may cause CRASHES, in that case, disabling them should help
Download
- from OneDrive:
- or from Github:
TFE_RT_Textures.zip
wasn't changed since the last release: https://github.com/.../v1.1/TFE_RT_Textures.zipTFE_RT_Bin.zip
: https://github.com/.../v1.2/TFE_RT_Bin.zip or ⬇️
Serious Sam TFE: Ray Traced. Update 1.1
Presentation
https://www.youtube.com/watch?v=mFUwx8zLKfE
Installation
- Unzip
TFE_RT_Bin.zip
into an empty folder - Unzip
TFE_RT_Textures.zip
to the same folder- This archive contains textures (upscaled/PBR)
- Copy these original Serious Sam: The First Encounter files from the Steam folder:
Levels
folder1_00_ExtraTools.gro
1_00_music.gro
1_00c.gro
1_00c_Logo.gro
1_00c_scripts.gro
1_04_patch.gro
- Launch
Bin/SeriousSamTFE.exe
How to update
If you already have the previous version, you will just need to:
- Download only
TFE_RT_Bin.zip
- Extract all files to the old folder, replacing the existing files
Update log
- fixed sphere light weights related to geometric factor
Notes
- adjust
srt_fTonemappingWhitePoint
console variable: for example, the value of1.5
makes too bright regions preserve more color information instead of being completely white (1.0
)
Warning
RivaTuner (or MSI Afterburner) may cause CRASHES, in that case, disabling them should help
Download
- from OneDrive: https://1drv.ms/f/s!Ag4qci8c4Y0y7jqHzHI2T9jj2oDF
- or from Github: ⬇️