Releases: teaconmc/AreaControl
Releases · teaconmc/AreaControl
0.8.18
Change set since 0.8.17:
5d639db: 0.8.18
0.8.17
Change set since 0.8.16:
c71c16b: 0.8.17
0.8.16
Change set since 0.8.15:
3860cf2: Fix: initialize wildness in AreaEntitySelectorCheckerTest.
52c1be5: 0.8.16
0.8.15
Change set since 0.8.14:
1d95a9c: 0.8.15
0.8.14
Change set since 0.8.13:
b88a25f: 0.8.14: Better wildness support.
0.8.13
Change set since 0.8.12:
c8787a9: Version bump
03477a0: Check again virtual wild when querying properties
f6bd7d9: Reintroduce the area file for "wildness" to allow defining permissions of wild
0.8.12
Change set since 0.8.11:
7ed9aa0: 0.8.12
e63b8d6: New property: EvP - controls all damage from non-player sources targeting players
0.8.11
Change set since 0.8.10:
fb42129: 0.8.11: fix chat spam
0.8.10
Change set since 0.8.9:
f31665b: 0.8.10: limit entity selector filtering to selectors targeting > 1 non-player entities
cfb3684: Change translation so that they actually fit in GUI
2e40741: Shuffle the order for GUI; remember the order by using LinkedHashSet
f545ca7: Code style clean up & bug fixes
fe5ea45: Rewrite player tracker to use Data Attachment API
0.8.9
Change set since 0.8.8:
9ea1f35: Version bump
b07f840: Now the GUI has better I18n.
d660460: Remove the requirement of standing in the marked area before claiming
ce79998: 微调 /ac nearby 的文本样式及内容