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Releases: teaconmc/AreaControl

0.8.18

12 Jan 02:08
0.8.18
5d639db
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Change set since 0.8.17:

5d639db: 0.8.18

0.8.17

06 Jan 04:05
0.8.17
c71c16b
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Change set since 0.8.16:

c71c16b: 0.8.17

0.8.16

05 Jan 13:16
0.8.16
3860cf2
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Change set since 0.8.15:

3860cf2: Fix: initialize wildness in AreaEntitySelectorCheckerTest.
52c1be5: 0.8.16

0.8.15

03 Jan 09:11
0.8.15
1d95a9c
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Change set since 0.8.14:

1d95a9c: 0.8.15

0.8.14

02 Jan 07:44
0.8.14
b88a25f
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Change set since 0.8.13:

b88a25f: 0.8.14: Better wildness support.

0.8.13

19 Dec 11:25
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Change set since 0.8.12:

c8787a9: Version bump
03477a0: Check again virtual wild when querying properties
f6bd7d9: Reintroduce the area file for "wildness" to allow defining permissions of wild

0.8.12

25 Oct 03:53
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Change set since 0.8.11:

7ed9aa0: 0.8.12
e63b8d6: New property: EvP - controls all damage from non-player sources targeting players

0.8.11

10 Oct 06:48
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Change set since 0.8.10:

fb42129: 0.8.11: fix chat spam

0.8.10

08 Oct 20:08
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Change set since 0.8.9:

f31665b: 0.8.10: limit entity selector filtering to selectors targeting > 1 non-player entities
cfb3684: Change translation so that they actually fit in GUI
2e40741: Shuffle the order for GUI; remember the order by using LinkedHashSet
f545ca7: Code style clean up & bug fixes
fe5ea45: Rewrite player tracker to use Data Attachment API

0.8.9

25 Sep 01:38
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Change set since 0.8.8:

9ea1f35: Version bump
b07f840: Now the GUI has better I18n.
d660460: Remove the requirement of standing in the marked area before claiming
ce79998: 微调 /ac nearby 的文本样式及内容