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Updated some personal references. (OGRECave#3179)
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dennizzzz authored Aug 1, 2024
1 parent 197c511 commit 44e521d
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Showing 7 changed files with 9 additions and 9 deletions.
2 changes: 1 addition & 1 deletion AUTHORS
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Expand Up @@ -52,7 +52,7 @@ Damien Gerhardy ( gerds )
Daniel Horn ( danielrh )
David Batzle (davidcb)
David Durant ( ddurant )
Dennis Verbeek ( dennisverbeek )
Dennis Verbeek ( dennis / https://github.com/dennizzzz )
Doraisamy Ganeshkumar ( dganesh )
David Guy ( dguy )
Dmitry Yunchik ( DimA )
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4 changes: 2 additions & 2 deletions Docs/License.md
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Expand Up @@ -239,8 +239,8 @@ Licensed Under:</td>
site</p>
</li>
<li>
<p style="margin-bottom: 0cm;">The 'Razor 2' mesh is by Dennis
Verbeek</p>
<p style="margin-bottom: 0cm;">The 'Razor 2' mesh is by <a href="https://github.com/dennizzzz">Dennis
Verbeek<a></p> and can be used freely.
</li>
<li>
<p style="margin-bottom: 0cm;">Skyboxes in cubemapJS.zip are
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2 changes: 1 addition & 1 deletion Tools/LightwaveConverter/Readme.md
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@@ -1,6 +1,6 @@

# LightwaveConverter
Lwo2Mesh v0.89 by Dennis Verbeek ( [email protected] )
Lwo2Mesh v0.89 by Dennis Verbeek ( [email protected] )
Linux port by Magnus Møller Petersen ( [email protected] )

Lwo2Mesh is a commandline tool to convert lightwave objects into ogre-meshes.
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2 changes: 1 addition & 1 deletion Tools/LightwaveConverter/include/lwo.h
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Expand Up @@ -3,7 +3,7 @@
Lightwave Object Loader
(LWOB, LWLO, LWO2)
converted by Dennis Verbeek ([email protected])
converted by Dennis Verbeek ( [email protected] )
These files were originally coded by Ernie Wright and were included in the
Lightwave SDK.
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4 changes: 2 additions & 2 deletions Tools/LightwaveConverter/include/lwo2mesh.h
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@@ -1,8 +1,8 @@
/*
Lwo2MeshWriter based on the MilkShape exporter
Dennis Verbeek ([email protected])
Dennis Verbeek ( [email protected] )
Linux port by Magnus Møller Petersen ([email protected]]
Linux port by Magnus Møller Petersen ( [email protected] )
doExportSkeleton is unfinished
*/
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2 changes: 1 addition & 1 deletion Tools/LightwaveConverter/src/main.cpp
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Expand Up @@ -378,7 +378,7 @@ void help( char *filename )
{
cout << "lwo2mesh v0.89b (2005.02.09) by Dennis Verbeek." << nl
<< "Converts a Lightwave object to an Ogre mesh." << nl
<< "Please send any feedback to: [email protected]" << nl << nl
<< "Please send any feedback to: [email protected]" << nl << nl
#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
<< "Linux Port (2004.10.16) by Magnus Møller Petersen." << nl
<< "Please send feedback concerning Linux to: [email protected]" << nl << nl
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2 changes: 1 addition & 1 deletion Tools/Readme.md
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Expand Up @@ -48,7 +48,7 @@ Converts 3D gaussian splatting .ply files to OGRE .mesh files while reducing the
See https://www.rojtberg.net/2801/incorporating-3d-gaussian-splats-into-the-graphics-pipeline/

## LightwaveConverter
Lwo2Mesh v0.89 by Dennis Verbeek ( [email protected] )
Lwo2Mesh v0.89 by Dennis Verbeek ( [email protected] )
Linux port by Magnus Møller Petersen ( [email protected] )

Lwo2Mesh is a commandline tool to convert lightwave objects into ogre-meshes.
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