Skip to content

Commit

Permalink
Translations update (yairm210#5881)
Browse files Browse the repository at this point in the history
* Update Portuguese.properties

# Language settings

# Equivalent of a space in your language
# If your language doesn't use spaces, just add "" as a translation, otherwise " "
 # Requires translation!
" " = 

# If the first word in a sentence starts with a capital in your language, 
# put the english word 'true' behind the '=', otherwise 'false'.
# Don't translate these words to your language, only put 'true' or 'false'.
 # Requires translation!
StartWithCapitalLetter = 


# Starting from here normal translations start, as written on
# https://github.com/yairm210/Unciv/wiki/Translating

# Tutorial tasks

* Update Simplified_Chinese.properties (yairm210#5890)

* Merged some uniques and added a new one for not allowing to build units (yairm210#5731)

* Print stacktraces in more cases when crashing, useful for debugging

* Conditionalized no oceans before astronomy unique

* Cannot be built on tile before tech conditionalized

* Added "Cannot build unitFilter units" unique

* Fixed tests failing

* Merge branch master into some-uniques

* Fixed typo

* Apparently I made the same mistake twice

* Globalized unique

* Allowed follower beliefs to have more uniques, merged a unique and globalized some uniques (yairm210#5882)

* Regenerate atlas. yairm210#5884. (yairm210#5885)

* Update Simplified_Chinese.properties

* Fixed translation tests failing

Co-authored-by: Xander Lenstra <[email protected]>
Co-authored-by: will-ca <[email protected]>

* Update Simplified_Chinese.properties (yairm210#5889)

* Merged some uniques and added a new one for not allowing to build units (yairm210#5731)

* Print stacktraces in more cases when crashing, useful for debugging

* Conditionalized no oceans before astronomy unique

* Cannot be built on tile before tech conditionalized

* Added "Cannot build unitFilter units" unique

* Fixed tests failing

* Merge branch master into some-uniques

* Fixed typo

* Apparently I made the same mistake twice

* Globalized unique

* Allowed follower beliefs to have more uniques, merged a unique and globalized some uniques (yairm210#5882)

* Regenerate atlas. yairm210#5884. (yairm210#5885)

* Update Simplified_Chinese.properties

Co-authored-by: Xander Lenstra <[email protected]>
Co-authored-by: will-ca <[email protected]>

* Update Brazillian_portuguese.properties (yairm210#5887)

* Merged some uniques and added a new one for not allowing to build units (yairm210#5731)

* Print stacktraces in more cases when crashing, useful for debugging

* Conditionalized no oceans before astronomy unique

* Cannot be built on tile before tech conditionalized

* Added "Cannot build unitFilter units" unique

* Fixed tests failing

* Merge branch master into some-uniques

* Fixed typo

* Apparently I made the same mistake twice

* Globalized unique

* Allowed follower beliefs to have more uniques, merged a unique and globalized some uniques (yairm210#5882)

* Regenerate atlas. yairm210#5884. (yairm210#5885)

* Update Brazillian_portuguese.properties

I translated some sentences.

Co-authored-by: Xander Lenstra <[email protected]>
Co-authored-by: will-ca <[email protected]>

* Update Czech.properties (yairm210#5875)

- translated lot of new strings

* Some French translations (yairm210#5871)

* Some French translations

* Update French.properties

* Update Italian.properties (yairm210#5869)

* Update Dutch.properties (yairm210#5858)

* Update Dutch.properties

* Voorgestelde verbeteringen toegevoegd

Co-authored-by: Xander Lenstra <[email protected]>

* Actually fixed the atlas generation

* Update Turkish.properties (yairm210#5903)

* Delete Ship Of The Line.png

* GH Actions: Check user privileges before running bots. (yairm210#5895)

* Revamped nukes again to closer match the original (yairm210#5892)

* Update Turkish.properties

I translated again.This time i translated somra error scripts

Co-authored-by: hundun <[email protected]>
Co-authored-by: Xander Lenstra <[email protected]>
Co-authored-by: will-ca <[email protected]>

Co-authored-by: sidneybr <[email protected]>
Co-authored-by: ZGMZY <[email protected]>
Co-authored-by: will-ca <[email protected]>
Co-authored-by: Ustklm <[email protected]>
Co-authored-by: stoupa007 <[email protected]>
Co-authored-by: Newexae <[email protected]>
Co-authored-by: Giuseppe D'Addio <[email protected]>
Co-authored-by: Peter Bos <[email protected]>
Co-authored-by: HariboSever <[email protected]>
Co-authored-by: hundun <[email protected]>
  • Loading branch information
11 people authored Jan 2, 2022
1 parent 89d4c04 commit 0f258d5
Show file tree
Hide file tree
Showing 10 changed files with 875 additions and 1,373 deletions.
362 changes: 181 additions & 181 deletions android/assets/game.atlas

Large diffs are not rendered by default.

Binary file modified android/assets/game.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
84 changes: 34 additions & 50 deletions android/assets/jsons/translations/Brazilian_Portuguese.properties
Original file line number Diff line number Diff line change
Expand Up @@ -37,30 +37,20 @@ Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not s
# Crash screen
# Requires translation!
An unrecoverable error has occurred in Unciv: =
# Requires translation!
If this keeps happening, you can try disabling mods. =
# Requires translation!
You can also report this on the issue tracker. =
# Requires translation!
Copy =
# Requires translation!
Error report copied. =
# Requires translation!
Open Issue Tracker =
# Requires translation!
Please copy the error report first. =
# Requires translation!
Close Unciv =
An unrecoverable error has occurred in Unciv: = Um erro irrecupererável ocorreu em Unciv.
If this keeps happening, you can try disabling mods. = Se isso continuar acontecendo, você pode tentar desativar os mods.
You can also report this on the issue tracker. = Você pode também relatar isso no rastreador de problemas.
Copy = Copiar.
Error report copied. = Relatório de erro copiado.
Open Issue Tracker = Abrir rastreador de problemas
Please copy the error report first. = Por favor copie relatório de erro primeiro.
Close Unciv = Fechar Unciv
# Buildings
# Requires translation!
Unsellable =
Unsellable = Invendível
Not displayed as an available construction unless [building] is built = Não disponivel para construção até [building] ser construido.
# Requires translation!
Not displayed as an available construction without [resource] =
Not displayed as an available construction without [resource] = Não disponível para construção até obter [resource]
Choose a free great person = Escolha uma grande personalidade gratuitamente
Get [unitName] = Adquira [unitName]
Expand All @@ -75,13 +65,13 @@ Requires [buildingName] to be built in all cities = Requer que [buildingName] te
Provides a free [buildingName] in the city = Fornece [buildingName] grátis na cidade
Requires worked [resource] near city = Requer [resource] trabalhado próximo a cidade
# Requires translation!
Requires at least one of the following resources worked near the city: =
Requires at least one of the following resources worked near the city: = Requer pelo menos um dos seguintes recursos trabalhados próximo a cidade:
Wonder is being built elsewhere = Uma maravilha está sendo construída em outra cidade
# Requires translation!
National Wonder is being built elsewhere =
National Wonder is being built elsewhere = Maravilha nacional está sendo construida em algum lugar.
Requires a [buildingName] in all cities = Requer [buildingName] em todas as cidades
# Requires translation!
[buildingName] required: =
[buildingName] required: = [buildingName] requerido:
Requires a [buildingName] in this city = Requer [buildingName] nesta cidade
Cannot be built with [buildingName] = Não pode ser construido tendo [buildingName]
Consumes 1 [resource] = Consome 1 unid. de [resource]
Expand Down Expand Up @@ -141,18 +131,13 @@ We will remember this. = Nós iremos lembrar disto.
[civName] and [targetCivName] have signed the Declaration of Friendship! = [civName] e [targetCivName] assinaram a Declaração de Amizade!
[civName] has denounced [targetCivName]! = [civName] condenou [targetCivName]!
Do you want to break your promise to [leaderName]? = Deseja quebrar sua promessa com [leaderName]?
# Requires translation!
We promised not to settle near them ([count] turns remaining) =
# Requires translation!
They promised not to settle near us ([count] turns remaining) =
We promised not to settle near them ([count] turns remaining) = Nós prometemos não nos estabelecer perto deles ([count] turnos restantes)
They promised not to settle near us ([count] turns remaining) = Eles prometeram não se estabelecer perto de nós ([count] turnos restantes)
# Requires translation!
[civName] is upset that you demanded tribute from [cityState], whom they have pledged to protect! =
# Requires translation!
[civName] is upset that you attacked [cityState], whom they have pledged to protect! =
# Requires translation!
[civName] is outraged that you destroyed [cityState], whom they had pledged to protect! =
[civName] has destroyed [cityState], whom you had pledged to protect! = [civName] destruiu [cityState], a quem vocÊ jurou proteger!
[civName] is upset that you demanded tribute from [cityState], whom they have pledged to protect! = [civName] estão chateados que você exigiu tributos de [cityState], na qual eles se comprometeram a proteger!
[civName] is upset that you attacked [cityState], whom they have pledged to protect! = [civName] estão chateados que você atacou [cityState], na qual eles se comprometeram a proteger!
[civName] is outraged that you destroyed [cityState], whom they had pledged to protect! = [civName] estão com raiva que você destruiu [cityState], na qual eles se comprometeram a proteger!
[civName] has destroyed [cityState], whom you had pledged to protect! = [civName] destruiu [cityState], a quem você jurou proteger!
Unforgivable = Imperdoável
Afraid = Com medo
Expand Down Expand Up @@ -196,9 +181,8 @@ You have stolen our lands! = Você roubou nossas terras!
You gave us units! = Você nos deu unidades!
You destroyed City States that were under our protection! = Você destruiu cidades estado que estavam sob a nossa proteção!
You attacked City States that were under our protection! = Você atacou cidades estado que estavam sob a nossa proteção!
# Requires translation!
You demanded tribute from City States that were under our protection! =
# Requires translation!
You demanded tribute from City States that were under our protection! = Você Você exigiu homenagem das cidades-estados que estavam sob a nossa proteção!
# Requires translation!
You sided with a City State over us =
# Requires translation!
You returned captured units to us =
Expand Down Expand Up @@ -230,17 +214,17 @@ Provides 3 food in capital and 1 food in other cities at 30 Influence = Fornece
Provides 3 happiness at 30 Influence = Fornece 3 de felicidade com 30 de Influência
Provides land units every 20 turns at 30 Influence = Fornece unidades terrestres a cada 20 rodadas com 30 de Influência
# Requires translation!
Give a Gift =
Give a Gift = Envie um presente
Gift [giftAmount] gold (+[influenceAmount] influence) = Presentear [giftAmount] de ouro (+[influenceAmount] influência)
Relationship changes in another [turnsToRelationshipChange] turns = Alterações de relacionamentos em outro(s) [turnsToRelationshipChange] turnos
# Requires translation!
Protected by =
Protected by = Protegido por
# Requires translation!
Revoke Protection =
Revoke Protection = Remover proteção
# Requires translation!
Pledge to protect =
Pledge to protect = Comprometa-se para proteger
# Requires translation!
Declare Protection of [cityStateName]? =
Declare Protection of [cityStateName]? = Declarar proteção de [cityStateName]?
# Requires translation!
Build [improvementName] on [resourceName] (200 Gold) =
# Requires translation!
Expand All @@ -251,7 +235,7 @@ Gift Improvement =
# Requires translation!
Diplomatic Marriage ([amount] Gold) =
# Requires translation!
We have married into the ruling family of [civName], bringing them under our control. =
We have married into the ruling family of [civName], bringing them under our control. =
# Requires translation!
[civName] has married into the ruling family of [civName2], bringing them under their control. =
# Requires translation!
Expand Down Expand Up @@ -293,28 +277,28 @@ Influence = Influência
Reach 30 for friendship. = Alcançar 30 para amizade.
Reach highest influence above 60 for alliance. = Alcançar influência máxima acima de 60 para aliança.
# Requires translation!
When Friends: =
When Friends: = Quando amigos
# Requires translation!
When Allies: =
When Allies: = Quando aliados
# Requires translation!
The unique luxury is one of: =

# Requires translation!
Demand Tribute =
Demand Tribute = Exija tributos
# Requires translation!
Tribute Willingness =
# Requires translation!
At least 0 to take gold, at least 30 and size 4 city for worker =
At least 0 to take gold, at least 30 and size 4 city for worker = Pelo menos 0 para pegar ouro, pelo menos 30 e cidade com o tamanho de 4 para um trabalhador.
# Requires translation!
Major Civ =
# Requires translation!
No Cities =
No Cities = Sem cidades
# Requires translation!
Base value =
# Requires translation!
Has Ally =
Has Ally = Possui aliados
# Requires translation!
Has Protector =
Has Protector = Possui protetor
# Requires translation!
Demanding a Worker =
# Requires translation!
Expand Down
Loading

0 comments on commit 0f258d5

Please sign in to comment.