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Gramit

This is a simple graphics math library I started working on for the following reasons:

  1. My own use,
  2. My own education,
  3. My own entertainment.

It's got very few bells and whistles, and all of it is based inextricably on 32-bit floating point. It's being developed alongside several personal projects and is very unstable; expect many breaking changes!

Features

  • Two, three, and four-dimensional vectors and square matrices, with a pretty complete set of operators!
  • Quaternions, for rotation and whatever else they might be useful for!
  • A unified angle representation to do away with radians-vs-degrees confusion!
  • Assorted tranformation and projection utilities!
  • Some documentation!
  • Some unit tests!

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Small, simple graphics math library for Rust

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