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An engine that would love to become alpha-go but is far far away

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G

G is a Go engine.

It is based on the Book https://www.manning.com/books/deep-learning-and-the-game-of-go and for now the code mostly follow https://github.com/maxpumperla/deep_learning_and_the_game_of_go, licenced under MIT.

Goal

The Goal of G is to learn more about how to implement a Go engine, like Alpha Go.

Performance is not the primary goal (if you want a good go engine go see https://github.com/gcp/leela-zero). When I will estimate that I learned enough, I may rewrite the engine in Rust and use GPU optimized library for ML.

Run it

python3 ./play.py

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