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Zombie Title

A Unity Game Jam Project

Wave Defense & Resource Management in a zombie apocalypse

There are 2 stages day and night

Wave Defense: During the night stage you play in a wave defense bullet hell where you must keep your party and your bus alive for a set amount of time, doing so will yield you currency to spend in the day as well as your choice of loot.

Zombies:

  • Walker
  • Crawler
  • Runner
  • Spitter
  • Bloater
  • Tank

Resource Management: During the day stage you choose a location to move to on a map of the United States each location has a specific set of resources that have a better option of being dropped or chosen

Resources:

  • Healing (Med-Kit, Pills, Bandage, Herbs)
  • Building Resources (Wood, Stone, Metal, Concrete)
  • Food (Canned Veggies, Canned Soup, Meat, Chips, Twinkee, Trail Mix)
  • Ammoless Weapons (Pipe, Baseball Bat, Stop Sign, Axe, Shovel, Sling Shot, Bow)
  • Loaded Weapons (Revolver, Semi-Auto Pistol, Bolt Action Rifle, Double Barrel Shotgun, AK-47)
  • Ammo (Pistol Rounds, Shotgun Shells, Rife Rounds)
  • Gas

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