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Efficient CPU Translucency Sorting with BSP Trees and Heuristics
build-pull-request #212: Pull request #2016 synchronize by douira
November 16, 2023 18:00 56s douira:gfni
November 16, 2023 18:00 56s
Efficient CPU Translucency Sorting with BSP Trees and Heuristics
build-pull-request #211: Pull request #2016 synchronize by douira
November 16, 2023 17:13 1m 46s douira:gfni
November 16, 2023 17:13 1m 46s
Add a launch option to disable RTSS workaround (#2165)
build-snapshot #198: Commit 1c7ec04 pushed by jellysquid3
November 16, 2023 06:25 58s dev
dev
November 16, 2023 06:25 58s
Add a flag to disable Sodium checking for RivaTuner
build-pull-request #210: Pull request #2165 opened by Niterux
November 16, 2023 06:04 1m 46s Add-RTSS-Check-Flag
November 16, 2023 06:04 1m 46s
Fix-up mixin targets for core shader checks
build-snapshot #197: Commit 4ea6359 pushed by jellysquid3
November 13, 2023 02:51 1m 0s dev
dev
November 13, 2023 02:51 1m 0s
Ignore world state when rendering debug worlds (#2161)
build-snapshot #196: Commit 50e8c24 pushed by jellysquid3
November 12, 2023 23:28 1m 4s dev
dev
November 12, 2023 23:28 1m 4s
Ignore world state when rendering debug worlds
build-pull-request #209: Pull request #2161 synchronize by embeddedt
November 12, 2023 23:25 56s FiniteReality:fix/debug-world
November 12, 2023 23:25 56s
Reintroduce optional full-precision vertex format
build-pull-request #208: Pull request #2116 synchronize by embeddedt
November 12, 2023 20:55 2m 1s FiniteReality:feat/fp-vertex-format
November 12, 2023 20:55 2m 1s
Add detection of problematic core shader resource packs (#2043)
build-snapshot #195: Commit 0e3a07c pushed by jellysquid3
November 12, 2023 20:17 52s dev
dev
November 12, 2023 20:17 52s
Try to detect RivaTuner and crash the game early
build-snapshot #194: Commit 3995cb7 pushed by jellysquid3
November 12, 2023 19:22 49s dev
dev
November 12, 2023 19:22 49s
Ignore world state when rendering debug worlds
build-pull-request #207: Pull request #2161 synchronize by embeddedt
November 12, 2023 01:00 1m 7s FiniteReality:fix/debug-world
November 12, 2023 01:00 1m 7s
Ignore world state when rendering debug worlds
build-pull-request #206: Pull request #2161 opened by embeddedt
November 12, 2023 00:55 2m 28s FiniteReality:fix/debug-world
November 12, 2023 00:55 2m 28s
Don't confuse Y/Z coordinates in DownloadingTerrainScreenMixin
build-snapshot #193: Commit 68cd848 pushed by jellysquid3
November 11, 2023 23:58 58s dev
dev
November 11, 2023 23:58 58s
Use eye coordinates when checking if the camera is within a loaded chunk
build-snapshot #192: Commit d9081b4 pushed by jellysquid3
November 11, 2023 22:50 1m 7s dev
dev
November 11, 2023 22:50 1m 7s
Ensure region sorting order when adding empty chunk sections
build-snapshot #191: Commit b90ca83 pushed by jellysquid3
November 11, 2023 22:40 1m 26s dev
dev
November 11, 2023 22:40 1m 26s
Disallow accessing RenderSystem from off-thread
build-snapshot #190: Commit bc3c47b pushed by jellysquid3
November 11, 2023 21:07 1m 9s dev
dev
November 11, 2023 21:07 1m 9s
Efficient CPU Translucency Sorting with BSP Trees and Heuristics
build-pull-request #204: Pull request #2016 synchronize by douira
November 8, 2023 02:45 1m 40s douira:gfni
November 8, 2023 02:45 1m 40s
Efficient CPU Translucency Sorting with BSP Trees and Heuristics
build-pull-request #203: Pull request #2016 synchronize by douira
November 8, 2023 02:18 1m 24s douira:gfni
November 8, 2023 02:18 1m 24s
Efficient CPU Translucency Sorting with BSP Trees and Heuristics
build-pull-request #202: Pull request #2016 synchronize by douira
November 7, 2023 18:37 1m 26s douira:gfni
November 7, 2023 18:37 1m 26s
Update to 23w44a
build-snapshot #189: Commit 86b69d2 pushed by IMS212
November 6, 2023 19:19 1m 54s snapshot/dev
November 6, 2023 19:19 1m 54s
Efficient CPU Translucency Sorting with BSP Trees and Heuristics
build-pull-request #199: Pull request #2016 synchronize by douira
November 6, 2023 16:03 2m 52s douira:gfni
November 6, 2023 16:03 2m 52s
Efficient CPU Translucency Sorting with BSP Trees and Heuristics
build-pull-request #198: Pull request #2016 synchronize by douira
November 6, 2023 15:24 1m 44s douira:gfni
November 6, 2023 15:24 1m 44s
Do not render clouds when the cloud height is NaN (#2150)
build-snapshot #188: Commit 464c9d0 pushed by jellysquid3
November 5, 2023 19:50 1m 10s dev
dev
November 5, 2023 19:50 1m 10s
Efficient CPU Translucency Sorting with BSP Trees and Heuristics
build-pull-request #197: Pull request #2016 synchronize by douira
November 5, 2023 19:48 1m 20s douira:gfni
November 5, 2023 19:48 1m 20s
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