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Set engine command flags
CodeQL #1621: Pull request #1509 opened by slipher
January 18, 2025 02:11 9m 4s slipher:cmdflags
January 18, 2025 02:11 9m 4s
Remove legacy command interface from renderer interface
CodeQL #1620: Commit 26866fb pushed by slipher
January 18, 2025 00:42 8m 26s master
January 18, 2025 00:42 8m 26s
identify the game by its name in SDL
CodeQL #1619: Commit b8e7775 pushed by cu-kai
January 17, 2025 19:09 10m 1s master
January 17, 2025 19:09 10m 1s
Fix glsl_restart with material system
CodeQL #1618: Pull request #1507 opened by VReaperV
January 17, 2025 18:24 8m 57s VReaperV:fix-glsl-restart
January 17, 2025 18:24 8m 57s
identify the game by its name in SDL
CodeQL #1617: Pull request #1503 synchronize by cu-kai
January 17, 2025 11:25 8m 38s cu-kai:cu-kai/sdlhintname
January 17, 2025 11:25 8m 38s
DaemonCompiler: do not omit main parameter name in C
CodeQL #1614: Pull request #1506 synchronize by illwieckz
January 17, 2025 05:35 5m 33s illwieckz/no-omit-parameter
January 17, 2025 05:35 5m 33s
Improve material system data packing
CodeQL #1611: Pull request #1473 synchronize by VReaperV
January 17, 2025 01:56 6m 56s VReaperV:material-stages-pack
January 17, 2025 01:56 6m 56s
Improve material system data packing
CodeQL #1610: Pull request #1473 synchronize by VReaperV
January 17, 2025 01:54 6m 56s VReaperV:material-stages-pack
January 17, 2025 01:54 6m 56s
identify the game by its name in SDL
CodeQL #1609: Pull request #1503 synchronize by cu-kai
January 17, 2025 01:28 6m 16s cu-kai:cu-kai/sdlhintname
January 17, 2025 01:28 6m 16s
std::iaslpha() -> Str::cisalpha()
CodeQL #1607: Commit ad87861 pushed by VReaperV
January 17, 2025 01:20 8m 13s master
January 17, 2025 01:20 8m 13s
identify the game by its name in SDL
CodeQL #1606: Pull request #1503 synchronize by cu-kai
January 17, 2025 01:15 6m 14s cu-kai:cu-kai/sdlhintname
January 17, 2025 01:15 6m 14s
identify the game by its name in SDL
CodeQL #1605: Pull request #1503 synchronize by cu-kai
January 17, 2025 01:06 2m 41s cu-kai:cu-kai/sdlhintname
January 17, 2025 01:06 2m 41s
Add a uint version of u_ColorModulate
CodeQL #1604: Pull request #1476 synchronize by VReaperV
January 17, 2025 00:49 7m 3s VReaperV:u-colormodulate-uint
January 17, 2025 00:49 7m 3s
identify the game by its name in SDL
CodeQL #1603: Pull request #1503 synchronize by cu-kai
January 17, 2025 00:40 2m 39s cu-kai:cu-kai/sdlhintname
January 17, 2025 00:40 2m 39s
identify the game by its name in SDL
CodeQL #1602: Pull request #1503 opened by cu-kai
January 16, 2025 20:50 2m 51s cu-kai:cu-kai/sdlhintname
January 16, 2025 20:50 2m 51s
Add a uint version of u_ColorModulate
CodeQL #1601: Pull request #1476 synchronize by VReaperV
January 16, 2025 20:03 6m 31s VReaperV:u-colormodulate-uint
January 16, 2025 20:03 6m 31s
Add a uint version of u_ColorModulate
CodeQL #1600: Pull request #1476 synchronize by VReaperV
January 16, 2025 20:02 6m 22s VReaperV:u-colormodulate-uint
January 16, 2025 20:02 6m 22s
test
CodeQL #1599: Pull request #1502 opened by VReaperV
January 16, 2025 04:53 6m 2s VReaperV:test
January 16, 2025 04:53 6m 2s
Add a uint version of u_ColorModulate
CodeQL #1598: Pull request #1476 synchronize by VReaperV
January 16, 2025 04:45 6m 32s VReaperV:u-colormodulate-uint
January 16, 2025 04:45 6m 32s
Add a uint version of u_ColorModulate
CodeQL #1597: Pull request #1476 synchronize by VReaperV
January 16, 2025 04:44 6m 28s VReaperV:u-colormodulate-uint
January 16, 2025 04:44 6m 28s