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Misc. fixes involving content loading.
CodeQL #71: Commit e4933be pushed by Espyo
October 28, 2024 21:40 17m 22s master
October 28, 2024 21:40 17m 22s
Corrections to the previous commit.
CodeQL #70: Commit 909e79f pushed by Espyo
October 28, 2024 19:48 17m 10s master
October 28, 2024 19:48 17m 10s
Moved manual, source, etc. into lowercase folders and files too.
CodeQL #69: Commit e2250a1 pushed by Espyo
October 28, 2024 18:32 17m 18s master
October 28, 2024 18:32 17m 18s
Changed existing content and code to point to the newly-renamed content.
CodeQL #68: Commit 4f6bd3e pushed by Espyo
October 28, 2024 14:37 2m 47s master
October 28, 2024 14:37 2m 47s
Renamed every non-source file to lowercase. The engine is very much n…
CodeQL #67: Commit fcdf551 pushed by Espyo
October 28, 2024 12:07 17m 0s master
October 28, 2024 12:07 17m 0s
Adjusted some code to point to the base package's new location. The e…
CodeQL #66: Commit e52b943 pushed by Espyo
October 26, 2024 15:22 18m 1s master
October 26, 2024 15:22 18m 1s
CodeQL
CodeQL #65: Scheduled
October 23, 2024 19:36 18m 11s master
October 23, 2024 19:36 18m 11s
Refactor -- Finished moving area loading data into the content manager.
CodeQL #64: Commit ff01059 pushed by Espyo
October 22, 2024 10:23 17m 48s master
October 22, 2024 10:23 17m 48s
Refactor -- Content now has multiple levels of loaded, instead of jus…
CodeQL #63: Commit 2210793 pushed by Espyo
October 17, 2024 16:37 2m 10s master
October 17, 2024 16:37 2m 10s
Fixed the animation editor's timeline indicator going to a later fram…
CodeQL #62: Commit 16d38d4 pushed by Espyo
October 16, 2024 22:24 17m 21s master
October 16, 2024 22:24 17m 21s
CodeQL
CodeQL #61: Scheduled
October 16, 2024 19:35 14m 47s master
October 16, 2024 19:35 14m 47s
Improvements to the previous commit.
CodeQL #60: Commit c070154 pushed by Espyo
October 16, 2024 18:39 17m 16s master
October 16, 2024 18:39 17m 16s
Consolidated targetting enums into a single one (#59)
CodeQL #59: Commit 5d6c751 pushed by Espyo
October 16, 2024 18:08 13m 56s master
October 16, 2024 18:08 13m 56s
Consolidated targetting enums into a single one
CodeQL #58: Pull request #59 opened by Espyo
October 16, 2024 18:07 13m 45s Helodity:enum-consolidation
October 16, 2024 18:07 13m 45s
Fixed leaders following leaders not using the walking animation.
CodeQL #57: Commit f228466 pushed by Espyo
October 15, 2024 16:50 18m 26s master
October 15, 2024 16:50 18m 26s
Added more frames to the leader animations.
CodeQL #56: Commit e93a34f pushed by Espyo
October 12, 2024 14:25 18m 7s master
October 12, 2024 14:25 18m 7s
Refactor -- Misc. code improvements via Infer.
CodeQL #55: Commit 83b51d4 pushed by Espyo
October 10, 2024 16:50 17m 23s master
October 10, 2024 16:50 17m 23s
CodeQL
CodeQL #54: Scheduled
October 9, 2024 19:35 17m 4s master
October 9, 2024 19:35 17m 4s
Increased bomb rock explosion height so Winged Pikmin can get hit too.
CodeQL #53: Commit 32c2586 pushed by Espyo
October 6, 2024 15:14 16m 58s master
October 6, 2024 15:14 16m 58s
Various fixes (#58)
CodeQL #52: Commit a77f555 pushed by Espyo
October 6, 2024 13:53 17m 20s master
October 6, 2024 13:53 17m 20s
Beady Long Legs now fades in as it falls.
CodeQL #51: Commit 73e0328 pushed by Espyo
October 6, 2024 13:48 16m 24s master
October 6, 2024 13:48 16m 24s
Various fixes
CodeQL #50: Pull request #58 synchronize by Helodity
October 5, 2024 19:19 14m 0s Helodity:0.25-bug-fixes
October 5, 2024 19:19 14m 0s
Various fixes
CodeQL #49: Pull request #58 opened by Helodity
October 5, 2024 19:17 13m 51s Helodity:0.25-bug-fixes
October 5, 2024 19:17 13m 51s
Refactor -- Changed incorrect instances of "number" to "index".
CodeQL #48: Commit db33135 pushed by Espyo
October 4, 2024 13:20 16m 42s master
October 4, 2024 13:20 16m 42s
Parent/child mobs are now active when their children/parent is active.
CodeQL #47: Commit 6c78f93 pushed by Espyo
October 3, 2024 20:36 17m 30s master
October 3, 2024 20:36 17m 30s