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CodeQL
CodeQL #46: Scheduled
October 2, 2024 19:35 14m 16s master
October 2, 2024 19:35 14m 16s
Treasures now emit sparkle particles.
CodeQL #45: Commit 2dafbfc pushed by Espyo
October 2, 2024 18:08 16m 33s master
October 2, 2024 18:08 16m 33s
Added swallowing and thumping sounds.
CodeQL #44: Commit 9017ff4 pushed by Espyo
October 2, 2024 17:37 17m 0s master
October 2, 2024 17:37 17m 0s
Added a song, A Boss-like Enemy!
CodeQL #43: Commit cf53e08 pushed by Espyo
October 2, 2024 15:19 17m 38s master
October 2, 2024 15:19 17m 38s
Onions now have animations for spinning their petals fast when genera…
CodeQL #42: Commit 6f38e79 pushed by Espyo
September 30, 2024 15:02 16m 54s master
September 30, 2024 15:02 16m 54s
CodeQL
CodeQL #41: Scheduled
September 25, 2024 19:35 14m 21s master
September 25, 2024 19:35 14m 21s
Added the "set_song_pos_near_loop" maker tool.
CodeQL #40: Commit 8f870ec pushed by Espyo
September 25, 2024 17:27 17m 13s master
September 25, 2024 17:27 17m 13s
CodeQL
CodeQL #39: Scheduled
September 18, 2024 19:35 14m 16s master
September 18, 2024 19:35 14m 16s
All spritesheets now have an extra row and column at the end.
CodeQL #38: Commit f5fd7df pushed by Espyo
September 16, 2024 17:53 16m 30s master
September 16, 2024 17:53 16m 30s
Text is now mainly drawn in a region-centric way, instead of drawing …
CodeQL #37: Commit 77f77c3 pushed by Espyo
September 14, 2024 21:44 16m 30s master
September 14, 2024 21:44 16m 30s
Made the player input icons slightly darker.
CodeQL #36: Commit f3153e4 pushed by Espyo
September 12, 2024 19:02 16m 22s master
September 12, 2024 19:02 16m 22s
CodeQL
CodeQL #35: Scheduled
September 11, 2024 19:36 14m 9s master
September 11, 2024 19:36 14m 9s
Fixed controls not being bound correctly.
CodeQL #34: Commit db602b1 pushed by Espyo
September 8, 2024 19:39 15m 53s master
September 8, 2024 19:39 15m 53s
CodeQL
CodeQL #33: Scheduled
September 4, 2024 19:35 13m 53s master
September 4, 2024 19:35 13m 53s
Refactor -- Moved all vertical alignment logic and text transformatio…
CodeQL #32: Commit f7b850e pushed by Espyo
August 29, 2024 22:10 16m 52s master
August 29, 2024 22:10 16m 52s
CodeQL
CodeQL #31: Scheduled
August 28, 2024 19:36 14m 1s master
August 28, 2024 19:36 14m 1s
Fixed global event settings not being initialized correctly.
CodeQL #30: Commit b519cf7 pushed by Espyo
August 25, 2024 15:26 16m 14s master
August 25, 2024 15:26 16m 14s
Greatly improved the look of explosions.
CodeQL #29: Commit 09ad9e5 pushed by Espyo
August 23, 2024 22:22 16m 13s master
August 23, 2024 22:22 16m 13s
CodeQL
CodeQL #28: Scheduled
August 21, 2024 19:35 14m 14s master
August 21, 2024 19:35 14m 14s
Tweaks and corrections to the new mob shadows.
CodeQL #27: Commit 317ad26 pushed by Espyo
August 19, 2024 08:05 16m 30s master
August 19, 2024 08:05 16m 30s
Rendering improvements (#57)
CodeQL #26: Commit a4e79ba pushed by Espyo
August 18, 2024 15:18 16m 52s master
August 18, 2024 15:18 16m 52s
Rendering improvements
CodeQL #25: Pull request #57 opened by Helodity
August 18, 2024 15:13 14m 40s Helodity:rendering-improvements
August 18, 2024 15:13 14m 40s
CodeQL
CodeQL #24: Scheduled
August 14, 2024 19:35 14m 13s master
August 14, 2024 19:35 14m 13s
Fixed sprite deletion leaving stale references in animations.
CodeQL #23: Commit 7a849f1 pushed by Espyo
August 14, 2024 18:52 16m 36s master
August 14, 2024 18:52 16m 36s
Tweaks to the previous commit.
CodeQL #22: Commit 80172b4 pushed by Espyo
August 13, 2024 20:07 16m 47s master
August 13, 2024 20:07 16m 47s