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Flight Simulator

This is a flight simulator created in the course TSBK07 Computer Graphics. The simulator is written in C++ and uses OpenGL for rendering. The simulator is based on the physics of a plane and the user can control the plane with the keyboard. The simulator also includes a procedural terrain generator, which generates a terrain based on simplex noise.

Controls

  • W: Pitch Up
  • S: Pitch Down
  • A: Roll Left
  • D: Roll Right
  • Arrow Up: Increase throttle
  • Arrow Down: Decrease throttle
  • K: Decrease light intensity
  • L: Increase light intensity
  • R: Toggle Game Mode
  • 1: Boeing 747
  • 2: Airbus A380
  • 3: Privat Jet
  • Esc: Exit

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