Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
JarWarren authored Sep 28, 2020

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
1 parent f2d9b83 commit 3babf96
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
@@ -8,7 +8,7 @@ Ex. `SKScene.update()` calls `update()` on all of its children.

* While the gameplay works great, there's an occasional bug with audio. `SKAction.playSoundFileNamed(_:waitForCompletion:)` was designed for simple sound effects. Sadly in practice I got unreliable results. Apparently other developers have been encountering this issue for years. A real project might use SKAudioNode or AVPlayer.

* I don't have every asset from the original game. So no pause buttton or fancy medals after a game over.
* I don't have every asset from the original game. So no pause button or fancy medals after a game over.

### Changes I would make for a bigger game
* In a larger project I might have made GameObject a word-for-word copy of all SKScene callbacks. Here, it only has 3 functions - `setUp()`, `update()` and `changeState(to:)`.

0 comments on commit 3babf96

Please sign in to comment.