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Changed to using Game Difficulty Settings for tunable Deadly Reentry parameters.
Use correct FlightLogger interfaces for over-G and over-Temp explosions; also fix an issue where the flight results dialog was not triggered when DRE destroyed the root part.
Fixed a longstanding bug where fluxes were getting squared when applied to parts as they melted.
Cleaned up some ModuleManager patches so PartLoader doesn't logspam from finding extra values.
Fixed a rare crash bug when a part took severe damage and exploded.