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André Steenhoff Madsen edited this page Oct 22, 2023 · 2 revisions

Boon

Is an upgrade effecting a run globally, altering many aspects.

Properties

  • Id

    • A uniquely named id for the Boon as a string.
    • Used to bind different references to one another.
  • AssotiatedDeity

    • Deity that the Boon is assotiated with.
  • RequiredDeityLevel

    • Which level the players deity has to be, to be offered.
  • Rarity

    • A rarity as to in which boon category it is.
    • Common, Uncommon, Rare, Epic, Legendary, Divine
  • IsUnique

    • Is a Readonly Boolean.
    • Tells if multiple of the same boon can be offered or not.
    • If true, the player can only have one of this Boon.
  • Name

    • A name for the boon as a string.
    • Uses Localization to support multiple languages.
  • Description

    • Description of the boon as a string.
    • Uses Localization to support multiple languages.
  • Tags

    • List of tags effected by this Boon.
    • Is not allowed to be empty.
  • Requirement

    • A list of other boons, by name, that the player has to have for a boon to be offered.
    • If empty, there is no requirement for it to be offered.
  • HasRequirement

    • Boolean that simply tells if there is any requirements for the boon to be offered.
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