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Releases: Mikihero/EventTools

EventTools Release 1.4.1

30 May 14:51
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Fixes!

Changes:

  • Fixed the the faked cassie in the lottery command not working properly in certain conditions.
  • Some code was moved etc. nothing breaking (I think)
  • Removed Herobrine

EventTools Release 1.4.0

29 May 20:30
113d594
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2 new commands and a few other additions.

Changes:

  • Added a Deathmatch command (explained in the README.md file).
  • Added am EventWin command (explained in the README.md file)
  • Added aliases for most commands, usually they are just abreviations of the actual command.
  • Tried to remove Herobrine (didn't work 💀).
  • Fixed a few typos here and there and probably a few other changes I forgot about already lmao.

EventTools Release 1.3.1

21 May 19:16
1a60eb8
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Fix

I totally didn't forget to change a value of smth back after testing it 💀

Changes:

  • Fixed lottery always returning the number 15

EventTools Release 1.3.0

19 May 22:19
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A kinda bigger one, a new command, some well needed code tidying and optimizations all around.

Changes:

  • New Lottery command which spins a lottery wheel and shows everyone the number! (Also there is just a TINY little chance that something happens depending on that number)

All the numbers and what DEFINITELY DOESN'T HAPPEND when they're rolled.
1-3 - Starts/Stops the warhead.
4-5 - Spawns a random healing item on everyone's head.
6-10 - Turns off lights for 20 seconds.
11-14 - Applies a random effect to a random player for 3 seconds.
15-16 - Spawns a containment engineer keycard in a random room.
17-20 - Nothing for now (I'm out of ideas xD).
21-24 - Forces a CI spawn.
25-26 - Also nothing.
27-30 - Forces an MTF spawn.
31-34 - Teleports a random player to Class D spawn or Nuke's armory depending on LCZ's decontamination status.
35-36 - Closes and locks a random door.
37-40 - Teleports a random player to Gate A/Gate B.
41-44 - Locks all the doors for 10 seconds in a pattern of: 10s locked, 10s unlocked. Doors are closed 3 times.
45-46 - Teleports everyone to a random room.
47-50 - Deep, and I mean Deep fakes a cassie announcement (you can still get a christmast MTF tho). I've spent a lot of time on this one and I'm proud of it.

  • Code optimizations.
  • Code cleanups (including removing like 6 if chains LMAO).
  • Added Herobrine.

EventTools Release 1.2.0

10 May 11:32
cc956d4
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This one's big but not huge, a bugfix and a new feature.

Changes:

  • Fixed a bug where the broadcast saying that roundlock has been disabled/enabled would be sent to everyone instead of only the people with AdminChat access
  • Added a new feature where every 5 minutes there will be an administrative broadcast reminding you that roundlock is enabled. (the time is fully customizable)

EventTools Release 1.1.1

07 May 22:38
2591c29
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2 bugs fixed and a tiny change

Changes:

  • Fixed a bug in EventNext and EventNow commands that would cause spaces between arguments to not be broadcasted
  • EventEnd now teleports everyone to 106 bottom for better visibility of the 'fireworks' (instead of class d containment chambers)

Btw the 2 bugs were cause by a lack of a single space in 2 places.

EventTools Release 1.1.0

07 May 16:32
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New release, added 2 commands, nothing huge tho.
Changes:

  • Added an EventNext command, it sends a broadcast about an event happening next round.
  • Added an EventNow command, it sends a broadcast about an event happening this round.

Broadcasts for both of the above commands can be customized in the config file, although if you're not experienced with SCP:SL's broadcasts I wouldn't recommend messing with the formatting.

EventTools Release 1.0.4

06 May 11:33
c618aa4
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New release because I forgot to add sth.

Changes:

  • EventEnd now disables roundlock.
  • EventEnd now disables godmode for each player.
  • From now on the Release numbering will be as it should be which is:
  1. The first number resembles big updates like moving the plugin to a new Exiled version
  2. The second number resembles updates with new features and/or bigger changes/additions to already existing features (This is the one I forgot about)
  3. The third number resembles small bug fixes/changes

EventTools Release 1.0.3

05 May 21:33
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Whey new release!
Changelog:

  • Changed tickets from being set to 0 to being set to 1 while using eventstart, tickets set to 0 would sometimes cause unexpected issues with respawning.
  • Cleaned up bits of the code (it still looks like spaghetti bolognese so don't worry).
  • Updated readme.md, it now has all the commands and features explained in it.
  • Fixed some minor spelling mistakes in several places.
  • Added EventEnd command, let's just say it's a cool way to end an event.

EventTools Release 1.0.2

30 Apr 10:23
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New release! Not much happening in this one, just a few simple things.
Patch notes:
-added a new LockZone command, this will toggle lock doors in a specified zone (or the entire facility).
-changed assembly and file version, from now on when your server loads this plugin the plugins version will be correctly displayed in the console, same for when you check the .dll files properties.