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Readme update
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Corrects some outdated info
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NightFright2k19 committed Nov 20, 2020
1 parent 9255462 commit ada570c
Showing 1 changed file with 13 additions and 19 deletions.
32 changes: 13 additions & 19 deletions auth_mdl.txt
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ Visually improved PC/NPC models:
- Grunt ...................................................... soldier.mdl, h_guard.mdl
- Knight + Knight Statue (DoE) ............................... knight.mdl, h_knight.mdl
- Ogre + Multi-Grenade Ogre (DoE) ............................ ogre.mdl, h_ogre.mdl
- Ranger ..................................................... player.mdl
- Ranger ..................................................... player.mdl, h_player.mdl
- Rottweiler ................................................. dog.mdl, h_dog.mdl
- Scrag ...................................................... wizard.mdl
- Shambler ................................................... shambler.mdl, h_shams.mdl
Expand All @@ -36,49 +36,43 @@ Improved classic weapons (ID1/HIPNOTIC/ROGUE):
- Shotgun .................................................... g_shot.mdl, v_shot.mdl
- Super Shotgun .............................................. v_shot2.mdl
- Nailgun .................................................... g_nail.mdl, v_nail.mdl
- Super Nailgun .............................................. g_nail2.mdl, v_nail2.mdl
- Perforator ................................................. g_nail2.mdl, v_nail2.mdl
- Grenade Launcher ........................................... g_rock.mdl, v_rock.mdl
- Rocket Launcher ............................................ g_rock2.mdl, v_rock2.mdl
- Thunderbolt ................................................ g_light.mdl, v_light.mdl
- Proximity Gun ............................................. g_prox.mdl, v_prox.mdl
- Lava Nailgun + Super Nailgun ............................... v_lava.mdl, v_lava2.mdl
- Lava Nailgun + Lava Perforator ............................. v_lava.mdl, v_lava2.mdl
- Multi Grenade + Rocket Launcher ............................ v_multi.mdl, v_multi2.mdl
- Plasma Gun ................................................. v_plasma.mdl
- Projectiles ................................................ grenade.mdl, s_spike.mdl,
spike.mdl
- Projectiles ................................................ grenade.mdl, s_spike.mdl, spike.mdl

Item/props models added from addons:
- Ammo boxes ................................................. b_batt0.bsp, b_batt1.bsp
b_nail0.bsp, b_nail1.bsp
b_rock0.bsp, b_rock1.bsp
b_shell0.bsp, b_shell1.bsp
- Ammo boxes ................................................. b_batt0/1.bsp, b_nail0/1.bsp,
b_rock0/1.bsp, b_shell0/1.bsp
- Armor ...................................................... armor.mdl
- Backpack ................................................... backpack.mdl
- Flames ..................................................... flame.mdl, flame2.mdl
- Gold + Silver Keys ......................................... w_g_key.mdl, w_s_key.mdl
- Health boxes ............................................... b_bh10.bsp, b_bh25.bsp,
b_bh100.bsp
- Health boxes ............................................... b_bh10.bsp, b_bh25.bsp, b_bh100.bsp
- Pentagram................................................... invulner.mdl
- Projectiles ................................................ missile.mdl, k_spike.mdl,
v_spike.mdl, w_spike.mdl
- Projectiles ................................................ missile.mdl, k/v/w_spike.mdl,
- Quad Damage ................................................ quaddama.mdl
- Zombie gibs ................................................ zom_gib.mdl

Items based on addon models:
- Lava nail boxes (DoE) ...................................... b_lava0.bsp, b_lava1.bsp
- Lava nail boxes (DoE) ...................................... b_lava0/1.bsp
- Multi-rocket boxes (DoE) ................................... b_mrock0.bsp, b_mrock1.bsp

Fixed ID1 models:
- Rotfish: Fix for head shrinking bug after death ............ fish.mdl
- Runes: Fixed UV mapping .................................... end1.mdl, end2.mdl,
end3.mdl, end4.mdl
- Runes: Fixed UV mapping .................................... end1-4.mdl

Code fixes (progs.dat):
- Projectile position fixes for all weapons (ID1/HIP/ROG)

----------------------------------------------------------------------------------------------------------------------

ID1 bestiary model remakes still missing (possibly coming in future versions):
ID1 bestiary model NOT remade (yet?):
- Rotfish (fish.mdl)
- Scrag head gibs (h_wizard.mdl)
- Shub-Niggurath (oldone.mdl)
Expand Down Expand Up @@ -119,12 +113,12 @@ Dwere ................................ Reworked classic weapons (aka "Guns of Ok
Johnny Law ........................... FrikBot X++ (based on FrikBotC by FrikaC / FrikBot X by Ryan Smith)
Louis "ijed" Manning ................. Rotfish fix for ID1 model
"Rubicon Rumble Pack" ammo/health boxes
Lunaran .............................. Knight (ROGUE)
Lunaran .............................. Knight (ROG)
Maddes (et al.) ...................... URQP QuakeC fixes
NightFright .......................... RRP model realignments
Backpack skin edits
Fiend head gibs rescaling
DoE ammo box skins
URQP QuakeC code adjustments
Zombie skin (Chillo) edits
OriOn ................................ Prox Mine Launcher pickup
osjclatchford ........................ Death Knight head gibs (sock) skin edits
Expand Down

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