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refactor: weapons that damage player synced more efficiently with server #57

refactor: weapons that damage player synced more efficiently with server

refactor: weapons that damage player synced more efficiently with server #57

Triggered via pull request November 20, 2023 15:10
@ManasonManason
synchronize #46
Status Success
Total duration 25s
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/