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SteamNetNetworkTransport

A Steamworks.Net transport layer for Mirror

Uses https://github.com/rlabrecque/Steamworks.NET as a transport layer for https://github.com/vis2k/Mirror

Currently in initial development

Needs both Mirror and Steamworks.NET installed and working in Unity

Quick example how to start a host:

Transport.layer = new SteamworksNetworkTransport(); NetworkManager.singleton.StartHost();

Quick example how to connect to a host as a client:

Transport.layer = new SteamworksNetworkTransport(); NetworkManager.singleton.networkAddress = "11111111111111111"; //Where this number is the 64bit Steam ID of the user you are connecting to NetworkManager.singleton.StartClient();

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A Steamworks.Net transport layer for Mirror

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