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Further fixed opening folder and adjusted NRC robot
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noahzemlin committed Mar 5, 2020
1 parent 5dba67b commit 2c66af8
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Showing 2 changed files with 5 additions and 8 deletions.
7 changes: 5 additions & 2 deletions Assets/Robots/NRC_Robot.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -443,11 +443,13 @@ MonoBehaviour:
m_EditorClassIdentifier:
speedMod: 2
turnMod: 1
wheelRadius: 0.0635
axleLength: 0.6096
wheelRadius: 0.058
axleLength: 0.2
drag: 0.85
vl: 0
vr: 0
left: 0
right: 0
leftControl: 0
rightControl: 0
useController: 0
Expand Down Expand Up @@ -514,6 +516,7 @@ MonoBehaviour:
tf: {fileID: 3740033819105132855}
accelNoiseStdDev: 0.15
headingNoiseStdDev: 1
velocityNoiseStdDev: 0.05
ccw: 1
radians: 1
--- !u!114 &2905964048366893341
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6 changes: 0 additions & 6 deletions Assets/Scripts/OpenInFileBrowser.cs
Original file line number Diff line number Diff line change
Expand Up @@ -18,12 +18,6 @@ public static bool IsInWinOS
}
}

[UnityEditor.MenuItem("Window/Test OpenInFileBrowser")]
public static void Test()
{
Open(UnityEngine.Application.dataPath);
}

public static void OpenInMac(string path)
{
bool openInsidesOfFolder = false;
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