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Releases: erorcun/SACarCam

r6

05 Dec 23:22
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  • Now you can use LCSCarCam.asi on III/VC or SACarCam.asi on Re:LCS! It detects whether you use Re:LCS and changes things according to that.
  • All these times I've thought zoom values wasn't for III/VC camera system, so I had adjusted them.
    But it turned out some crappy mod on my SA was manipulating how I see the things (specifically FOV on 4:3 and 16:9 was same).
    Now I've corrected the zoom values, which will make the view zoomed out a bit on widescreen. But you can correct it via debug menu. (This is also how it's been on PS2/PSP, since their FOV is untouched unlike our games with widescreen fixes.)
  • I've added debug menu support, there are 5 options but I won't tell them here hehe.
  • Fixed: Camera was clipping through bike model when you're on bike.
  • Fixed for LCSCarCam: Alpha angle(up-down) was restricted on firetruck unlike LCS.
  • Fixed: Original SA/LCS bug, you could still move camera up-down in drive-by (and it was buggy).

r5

03 Nov 18:20
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r5

Please redownload LCS ver. as of 2019-11-5

Thanks to @CookiePLMonster , now;

  • Right stick up/down also works on Standard configuration. (but not if you're not using GInput)
  • Invert Look option will react to setting changes on runtime

For Re:LCS;

  • Turret's itself in Firetruck now rotates with camera as in LCS.

And there's been some changes on project organization;

  • LCS releases are now bundled with III/VC releases, as you can see the link down below.
  • LCS branch is now deprecated and merged to master. Define RELCS in master branch instead.
  • Repo now has VS project files.

... I think now I have to add this warning;
LCSCarCam.asi is only for Re:LCS

r4 for Re:LCS

28 Oct 20:21
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Notice: As of r5, Re:LCS releases are bundled with III/VC versions and won't have seperate tags.

  • Mouse sensitivity is now tied to mouse sensitivity setting
  • GInput right stick Y-axis inversion is fixed

r4

28 Oct 20:20
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r4
  • Mouse sensitivity is now tied to mouse sensitivity setting
  • GInput right stick Y-axis inversion is fixed
  • Had to disable SA camera angle for garage exit in III. It wasn't looking well.

r3 for Re:LCS

25 Oct 10:26
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Notice: As of r5, Re:LCS releases are bundled with III/VC versions and won't have seperate tags.