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Now you can use LCSCarCam.asi on III/VC or SACarCam.asi on Re:LCS! It detects whether you use Re:LCS and changes things according to that.
All these times I've thought zoom values wasn't for III/VC camera system, so I had adjusted them.
But it turned out some crappy mod on my SA was manipulating how I see the things (specifically FOV on 4:3 and 16:9 was same).
Now I've corrected the zoom values, which will make the view zoomed out a bit on widescreen. But you can correct it via debug menu. (This is also how it's been on PS2/PSP, since their FOV is untouched unlike our games with widescreen fixes.)
I've added debug menu support, there are 5 options but I won't tell them here hehe.
Fixed: Camera was clipping through bike model when you're on bike.
Fixed for LCSCarCam: Alpha angle(up-down) was restricted on firetruck unlike LCS.
Fixed: Original SA/LCS bug, you could still move camera up-down in drive-by (and it was buggy).