Releases: izayoijiichan/VGO
Releases · izayoijiichan/VGO
v2.5.12
- Features
- In the URP environment, BRP shaders are converted to URP shaders as much as possible and loaded.
- Changes
- The minimum version of
com.izayoi.unishaders
is now1.6.0
.
- The minimum version of
Install packages
<Project>/Packages/package.json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
"com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.6.0",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.12",
"com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
}
}
v2.5.11
- Changes
- ScriptableObject fields are now accessed by properties.
- Improvements
- Program safety is enhanced.
- Fixes
- The MeshExporter export option was not done correctly.
Install packages
<Project>/Packages/package.json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
"com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.5.1",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.11",
"com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
}
}
Notice
A change in ScriptableObject in this version caused a bug.
Please use the bug-fixed version v2.5.17 or higher.
v2.5.10
- Features
- Unity URP (Universal Render Pipeline) Particle shaders will be available.
- Changes
- The minimum version of
com.izayoi.unishaders
is now1.5.0
.
- The minimum version of
- Fixes
- Fixed a bug that caused Export to fail when certain shaders were used.
Install packages
<Project>/Packages/package.json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
"com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.5.0",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.10",
"com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
}
}
v2.5.9
- Features
- MToon 1.0
VRM10/MToon10
shader will be available.
- MToon 1.0
- Changes
- The minimum version of
com.vrmc.vrmshaders
is now0.79.0
. Recommended version is0.104.0
or higher.
- The minimum version of
Install packages
<Project>/Packages/package.json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
"com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.9",
"com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
}
}
v2.5.8
- Improvements
- Minor improvements were made to processing speed.
v2.5.7
- Features
VgoImporter.LoadAsync()
method is added.- If you are using
Unity 2023.1
or higher, you can declareUNIVGO_USE_UNITY_AWAITABLE
script define symbol. - If you are using
UniTask 2.0
or higher, you can declareUNIVGO_USE_UNITASK
script define symbol. - None of these may be used without declaration.
- Asynchronous methods load models more slowly than synchronous methods.
- This method is not provided in
WebGL
.
- If you are using
- Changes
- The class name of
ModelAsset
was changed toVgoModelAsset
.
- The class name of
Install packages
<Project>/Packages/package.json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
"com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.7",
"com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
}
}
v2.5.6
- Fixes
- Fixed script errors in Unity
2020.3
.
- Fixed script errors in Unity
v2.5.5
- Features
lilToon
, shader version 1.4.0 is now supported.
- Improvements
- A pop-up window is now displayed during export operations.
- Fixes
- [Editor] Fixed a bug where the elements
Face Parts
,Blinks
,Visemes
, andPresets
inVgo Blend Shape
only increased by 1 in one operation.
- [Editor] Fixed a bug where the elements
Install packages
<Project>/Packages/package.json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
"com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.5",
"com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
}
}
v2.5.4
- Features
lilToon
shader version 1.3.7 is now supported.- [Editor] Blendshape indices of
Vgo Blend Shape
are now selectable in dropdown format.
- Fixes
- Fixed a setting error for lilToon in versionDefines in UniVgo2.asmdef.
- [Editor] Fixed a problem in which
ModelAsset
was not properly disposed when played in the Editor.
- Changes
- Public fields have been changed to properties.
Install packages
<Project>/Packages/package.json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.0.2",
"com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.4",
"com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
"com.unity.nuget.newtonsoft-json": "3.1.0",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
}
}
v2.5.3
- Fixes
- Fixed Vgo Blend Shape component being attached to all skinned mesh renderers on import.
- Fixed export and import failures when skinned mesh renderer's bones settings are incorrect.