Skip to content

Releases: izayoijiichan/VGO

v2.5.12

28 Jul 04:41
Compare
Choose a tag to compare
  • Features
    • In the URP environment, BRP shaders are converted to URP shaders as much as possible and loaded.
  • Changes
    • The minimum version of com.izayoi.unishaders is now 1.6.0.

Install packages

<Project>/Packages/package.json

{
  "dependencies": {
    "com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
    "com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.6.0",
    "com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.12",
    "com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
    "com.unity.nuget.newtonsoft-json": "3.2.1",
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
  }
}

v2.5.11

22 Jul 08:07
Compare
Choose a tag to compare
  • Changes
    • ScriptableObject fields are now accessed by properties.
  • Improvements
    • Program safety is enhanced.
  • Fixes
    • The MeshExporter export option was not done correctly.

Install packages

<Project>/Packages/package.json

{
  "dependencies": {
    "com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
    "com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.5.1",
    "com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.11",
    "com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
    "com.unity.nuget.newtonsoft-json": "3.2.1",
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
  }
}

Notice

A change in ScriptableObject in this version caused a bug.
Please use the bug-fixed version v2.5.17 or higher.

v2.5.10

18 Jul 06:17
Compare
Choose a tag to compare
  • Features
    • Unity URP (Universal Render Pipeline) Particle shaders will be available.
  • Changes
    • The minimum version of com.izayoi.unishaders is now 1.5.0.
  • Fixes
    • Fixed a bug that caused Export to fail when certain shaders were used.

Install packages

<Project>/Packages/package.json

{
  "dependencies": {
    "com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
    "com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.5.0",
    "com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.10",
    "com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
    "com.unity.nuget.newtonsoft-json": "3.2.1",
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
  }
}

v2.5.9

09 Jul 17:19
Compare
Choose a tag to compare
  • Features
    • MToon 1.0 VRM10/MToon10 shader will be available.
  • Changes
    • The minimum version of com.vrmc.vrmshaders is now 0.79.0. Recommended version is 0.104.0 or higher.

Install packages

<Project>/Packages/package.json

{
  "dependencies": {
    "com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
    "com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
    "com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.9",
    "com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
    "com.unity.nuget.newtonsoft-json": "3.2.1",
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
  }
}

v2.5.8

04 Jul 18:28
Compare
Choose a tag to compare
  • Improvements
    • Minor improvements were made to processing speed.

v2.5.7

30 Jun 16:11
Compare
Choose a tag to compare
  • Features
    • VgoImporter.LoadAsync() method is added.
      • If you are using Unity 2023.1 or higher, you can declare UNIVGO_USE_UNITY_AWAITABLE script define symbol.
      • If you are using UniTask 2.0 or higher, you can declare UNIVGO_USE_UNITASK script define symbol.
      • None of these may be used without declaration.
      • Asynchronous methods load models more slowly than synchronous methods.
      • This method is not provided in WebGL.
  • Changes
    • The class name of ModelAsset was changed to VgoModelAsset.

Install packages

<Project>/Packages/package.json

{
  "dependencies": {
    "com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
    "com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
    "com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.7",
    "com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
    "com.unity.nuget.newtonsoft-json": "3.2.1",
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
  }
}

v2.5.6

19 Jun 20:33
Compare
Choose a tag to compare
  • Fixes
    • Fixed script errors in Unity 2020.3.

v2.5.5

01 Jun 02:34
Compare
Choose a tag to compare
  • Features
    • lilToon, shader version 1.4.0 is now supported.
  • Improvements
    • A pop-up window is now displayed during export operations.
  • Fixes
    • [Editor] Fixed a bug where the elements Face Parts, Blinks, Visemes, and Presets in Vgo Blend Shape only increased by 1 in one operation.

Install packages

<Project>/Packages/package.json

{
  "dependencies": {
    "com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.4.0",
    "com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
    "com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.5",
    "com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
    "com.unity.nuget.newtonsoft-json": "3.2.1",
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
  }
}

v2.5.4

03 May 15:05
Compare
Choose a tag to compare
  • Features
    • lilToon shader version 1.3.7 is now supported.
    • [Editor] Blendshape indices of Vgo Blend Shape are now selectable in dropdown format.
  • Fixes
    • Fixed a setting error for lilToon in versionDefines in UniVgo2.asmdef.
    • [Editor] Fixed a problem in which ModelAsset was not properly disposed when played in the Editor.
  • Changes
    • Public fields have been changed to properties.

Install packages

<Project>/Packages/package.json

{
  "dependencies": {
    "com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.0.2",
    "com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
    "com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.4",
    "com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
    "com.unity.nuget.newtonsoft-json": "3.1.0",
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
  }
}

v2.5.3

03 Apr 17:26
Compare
Choose a tag to compare
  • Fixes
    • Fixed Vgo Blend Shape component being attached to all skinned mesh renderers on import.
    • Fixed export and import failures when skinned mesh renderer's bones settings are incorrect.