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refactor: using death state as a statebag
Lint #72: Pull request #50 opened by Manason
November 22, 2023 16:07 26s
November 22, 2023 16:07 26s
refactor: using death state as a statebag
Lint #71: Commit e4e5c64 pushed by Manason
November 22, 2023 16:07 25s deathstate-statebag
November 22, 2023 16:07 25s
refactor: combined inLaststand & isDead into a DeathState enum
Lint #70: Commit 4e50451 pushed by Manason
November 22, 2023 15:34 24s main
November 22, 2023 15:34 24s
refactor: combined inLaststand & isDead into a DeathState enum
Lint #69: Pull request #49 opened by Manason
November 22, 2023 15:33 29s
November 22, 2023 15:33 29s
combined inLaststand & isDead into a DeathState enum
Lint #68: Commit 740c879 pushed by Manason
November 22, 2023 15:32 24s death-state
November 22, 2023 15:32 24s
feat: use statebags for injuries and bleed level
Lint #67: Commit f8146d6 pushed by Manason
November 22, 2023 08:20 24s main
November 22, 2023 08:20 24s
feat: use statebags for injuries and bleed level
Lint #66: Pull request #48 synchronize by Manason
November 22, 2023 08:10 25s
November 22, 2023 08:10 25s
feat: use statebags for injuries and bleed level
Lint #64: Pull request #48 opened by Manason
November 22, 2023 08:03 23s
November 22, 2023 08:03 23s
fix: missing NumInjuries decrementer
Lint #62: Commit 4d74509 pushed by Manason
November 20, 2023 17:09 27s main
November 20, 2023 17:09 27s
refactor: move static body part fields to config
Lint #61: Commit 0d4011d pushed by Manason
November 20, 2023 17:05 25s main
November 20, 2023 17:05 25s
refactor: move static body part fields to config
Lint #60: Pull request #47 opened by Manason
November 20, 2023 17:04 26s
November 20, 2023 17:04 26s
refactor: split injuries from body parts
Lint #59: Commit f25d19a pushed by Manason
November 20, 2023 17:03 29s split-injuries
November 20, 2023 17:03 29s
November 20, 2023 15:10 25s
refactor: weapons that damage player synced more efficiently with server
Lint #57: Pull request #46 synchronize by Manason
November 20, 2023 15:10 25s
November 20, 2023 15:10 25s
refactor: weapons that damage player synced more efficiently with server
Lint #55: Pull request #46 opened by Manason
November 20, 2023 15:06 33s
November 20, 2023 15:06 33s
refactor: weapons that damage player
Lint #53: Commit b6ed43e pushed by Manason
November 20, 2023 07:37 23s weapons-that-damage-player
November 20, 2023 07:37 23s
November 20, 2023 04:36 24s
refactor: remove isDamaged field from BodyPart as it can be derived from severity
Lint #51: Pull request #45 opened by Manason
November 20, 2023 04:36 22s
November 20, 2023 04:36 22s
refactor: remove injuries
Lint #49: Commit 4009a7c pushed by Manason
November 20, 2023 04:31 35s main
November 20, 2023 04:31 35s
refactor: remove injuries
Lint #48: Pull request #44 opened by Manason
November 20, 2023 04:31 21s
November 20, 2023 04:31 21s
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