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Issues list

second set of sloth units abilities The issue is related to an unit ability or more artwork This issue involves creating visual assets brainstorm Still need to figure out details about this visuals Various things that easily catch the eye
#461 opened Sep 21, 2013 by DreadKnight 0.9 - Deep Beauty
Asher abilities The issue is related to an unit ability or more brainstorm Still need to figure out details about this coding This issue requires some programming
#460 opened Sep 21, 2013 by DreadKnight 0.5 - Chimera
official font brainstorm Still need to figure out details about this visuals Various things that easily catch the eye
#449 opened Sep 19, 2013 by DreadKnight 0.7 - Cycloper
special events brainstorm Still need to figure out details about this visuals Various things that easily catch the eye
#447 opened Sep 19, 2013 by DreadKnight 1.0 - Papa Eggplant
queue avatar to jump back when delayed [bounty: 14 XTR] bounty Some amount of our token, XatteR, is offered coding This issue requires some programming input Deals with hotkeys, interaction & accessibility visuals Various things that easily catch the eye
#441 opened Sep 18, 2013 by DreadKnight 0.5 - Chimera
I want you to challenge me artwork This issue involves creating visual assets brainstorm Still need to figure out details about this coding This issue requires some programming marketing Spreading the word about the project
#435 opened Sep 18, 2013 by DreadKnight 0.8 - Dark Priest
Softpedia news article marketing Spreading the word about the project
#432 opened Sep 16, 2013 by DreadKnight 1.0 - Papa Eggplant
mobile version brainstorm Still need to figure out details about this coding This issue requires some programming marketing Spreading the word about the project pipeline Affects how the project is being developed visuals Various things that easily catch the eye
#429 opened Sep 7, 2013 by DreadKnight 0.6 - Cyber Wolf
report bug feature brainstorm Still need to figure out details about this coding This issue requires some programming pipeline Affects how the project is being developed
#427 opened Sep 5, 2013 by DreadKnight 0.6 - Cyber Wolf
detailed statistics brainstorm Still need to figure out details about this coding This issue requires some programming visuals Various things that easily catch the eye
#423 opened Sep 1, 2013 by DreadKnight 0.7 - Cycloper
Illuminati wallpaper artwork This issue involves creating visual assets marketing Spreading the word about the project
#401 opened Aug 29, 2013 by DreadKnight 0.9 - Deep Beauty
player mugshots brainstorm Still need to figure out details about this coding This issue requires some programming visuals Various things that easily catch the eye
#369 opened Aug 25, 2013 by DreadKnight 0.7 - Cycloper
subscriptions brainstorm Still need to figure out details about this funding Generating extra revenue for the project marketing Spreading the word about the project
#356 opened Aug 16, 2013 by DreadKnight 0.9 - Deep Beauty
ability range on icon hover abilities The issue is related to an unit ability or more coding This issue requires some programming priority This should get fixed as soon as possible! visuals Various things that easily catch the eye
#352 opened Aug 6, 2013 by DreadKnight 0.6 - Cyber Wolf
3d printed creatures for sale brainstorm Still need to figure out details about this funding Generating extra revenue for the project marketing Spreading the word about the project
#350 opened Aug 4, 2013 by DreadKnight 0.7 - Cycloper
regional ladders brainstorm Still need to figure out details about this
#349 opened Aug 4, 2013 by DreadKnight 0.6 - Cyber Wolf
Chromecast integration coding This issue requires some programming input Deals with hotkeys, interaction & accessibility marketing Spreading the word about the project
#331 opened Jul 29, 2013 by DreadKnight 0.6 - Cyber Wolf
target viability indicators abilities The issue is related to an unit ability or more brainstorm Still need to figure out details about this coding This issue requires some programming visuals Various things that easily catch the eye
#326 opened Jul 26, 2013 by DreadKnight 0.6 - Cyber Wolf
Achievement system brainstorm Still need to figure out details about this coding This issue requires some programming
#317 opened Jul 20, 2013 by DreadKnight 0.8 - Dark Priest
new screen that showcases hotkeys [bounty: 16 XTR] bounty Some amount of our token, XatteR, is offered coding This issue requires some programming input Deals with hotkeys, interaction & accessibility pipeline Affects how the project is being developed visuals Various things that easily catch the eye
#308 opened Jul 14, 2013 by DreadKnight 0.6 - Cyber Wolf
mobile devices as controllers brainstorm Still need to figure out details about this coding This issue requires some programming
#272 opened May 14, 2013 by DreadKnight 0.6 - Cyber Wolf
Braille video mode brainstorm Still need to figure out details about this coding This issue requires some programming input Deals with hotkeys, interaction & accessibility visuals Various things that easily catch the eye
#249 opened Mar 30, 2013 by DreadKnight 0.9 - Deep Beauty
show info when looking at website source code visuals Various things that easily catch the eye
#247 opened Mar 18, 2013 by DreadKnight 0.6 - Cyber Wolf
materialization fade-in tweaks abilities The issue is related to an unit ability or more coding This issue requires some programming visuals Various things that easily catch the eye
#246 opened Mar 9, 2013 by DreadKnight 0.5 - Chimera
Toxic Shroom abilities The issue is related to an unit ability or more brainstorm Still need to figure out details about this coding This issue requires some programming
#237 opened Feb 23, 2013 by DreadKnight 0.5 - Chimera
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